Deck Strategies
Malcolm, Keen-Eyed Navigator & Kediss, Emberclaw Familiar
Use Malcolm for early mana ramp and treasure generation, then combo with Reckless Fireweaver to create infinite treasures and deal lethal burn damage to the table.
Tainted Observer
Assemble a flicker combo with Archaomancer and Paragon Drake to generate infinite ETB triggers, infinite mana, and poison counters to win by poison damage.
Juri, Master of the Revue
Focus on sacrifice loops and aristocrat-style synergies to drain life from opponents or beat down with a large commander.
Simic Weavers (Ley Weaver & Lore Weaver)
Create infinite mana by tapping and untapping Ley Weaver, then force opponents to draw their decks using Lore Weaver, winning by decking them out.
Gameplay Insights
- 1
Players prioritized early card selection and mana development to set up their combos efficiently while balancing interaction.
- 2
Strategic use of proliferate and poison counters put pressure on opponents, forcing them to respond or risk losing.
- 3
Counterspells like Disruption Protocol were crucial in protecting key combo pieces and disrupting opponents' plans.
- 4
The simultaneous presence of multiple combo decks created a dynamic board state requiring careful threat assessment and timing.
- 5
Tapping and untapping synergies with creatures like Lay Weaver enabled infinite mana combos that directly affected opponents' libraries.
Notable Cards
Reckless Fireweaver
Lore Weaver
Tainted Observer
Malcolm, Keen-Eyed Navigator
Kediss, Emberclaw Familiar
Juri, Master of the Revue
Coiling Oracle
Disruption Protocol
Summary
The game featured a highly interactive and combo-centric competitive Pauper EDH match with four players piloting distinct archetypes. Early turns were marked by careful resource development and card selection, with players casting cantrips and ramp spells to set up their respective engines. Malcolm and Kediss' deck sought to generate treasure tokens and ultimately combo out with Reckless Fireweaver, while Tainted Observer's player looked to assemble a flicker combo with Archaomancer and Paragon Drake to produce infinite creature ETBs and poison counters. The Simic Weavers deck aimed to create infinite mana and force opponents to draw out their decks to lose by decking, using Lay Weaver and Lore Weaver, whereas Juri's deck focused on sacrifice loops and draining opponents with aristocrat-style synergies. Midgame saw players establishing board presence and disrupting each other's plans, including strategic counterspells and proliferate interactions to increase poison counters. Key moments included Tainted Observer successfully applying poison counters and using proliferate to pressure opponents, while Malcolm and Kediss leveraged treasure generation and damage output. Players utilized efficient mana usage and tactical combat decisions, such as casting creatures that synergize with their combo pieces and protecting key permanents with counterspells. The game highlighted the tension between setting up infinite combos and interacting with opponents' threats, showcasing the complexity and depth of competitive Pauper EDH gameplay.