Miles Morales, Jonah, Jackal, Peter Parker | Spider-Man Commander Gameplay thumbnail Blurred backdrop thumbnail
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Miles Morales, Jonah, Jackal, Peter Parker | Spider-Man Commander Gameplay

The Dankest Dungeon


Commanders featured in this Gameplay Reviewed & Verified

Deck & Commander Strategies

  • Spider-Man, Miles Morales

    Spider-Man, Miles Morales

    Build a board of efficient creatures that grow stronger through casting spells matching their power, using plus one counters and combat to dominate the battlefield.

  • Jackal, Genius Geneticist

    Jackal, Genius Geneticist

    Copy key creatures to generate overwhelming board presence and exploit synergies with creature tokens and incremental value.

  • J. Jonah Jameson

    J. Jonah Jameson

    Leverage menace creatures to generate treasure tokens for fast ramp, applying pressure through artifact synergy and damage.

  • Peter Parker // Amazing Spider-Man

    Peter Parker // Amazing Spider-Man

    Utilize the bounce mechanic to repeatedly play large creatures cheaply and create Spider tokens, building a flexible and resilient board.

Gameplay Insights

  • 1

    Jonah Jameson's aggressive treasure token generation outpaced the green ramp decks, allowing for explosive plays and artifact-synergy damage.

  • 2

    Jackal's ability to copy creatures like Birds of Paradise and Cankerbloom rapidly increased his board's power and mana generation.

  • 3

    Peter Parker's use of bounce effects with his commander and token generation provided resilience and repeated value, enabling flexible responses to board states.

  • 4

    The interaction between menace creatures and treasure token generation created multiple layers of pressure and resource advantage.

  • 5

    Using plus one counter synergies with creatures like Rishkar and Kami of Whispered Hopes amplified mana production and combat effectiveness.

Notable Cards

  • Relic of Legends

    Relic of Legends

  • Generous Plunderer

    Generous Plunderer

  • Avalanche of Sector 7

    Avalanche of Sector 7

  • Kami of Whispered Hopes

    Kami of Whispered Hopes

  • Cankerbloom

    Cankerbloom

  • Birds of Paradise

    Birds of Paradise

  • Rishkar, Peema Renegade

    Rishkar, Peema Renegade

  • Collector Ouphe

    Collector Ouphe

  • Gemstone Caverns

    Gemstone Caverns

Gameplay Summary

The game started with all four players establishing their mana bases and early board presence, each leveraging their commanders' unique abilities.

Peter Parker focused on generating value through creature tokens and bouncing large creatures, while Jackal aimed to create creature copies to amplify board presence.

Jonah Jameson used menace creatures to generate treasures and ramp aggressively, disrupting opponents with artifact synergy and damage.

Miles Morales utilized efficient creatures and synergy with plus one counters to build a resilient board. Key turning points included Jonah Jameson's treasure token generation, which allowed him to ramp faster than even the green decks, and Jackal's ability to copy creatures, rapidly increasing his board size.

Peter Parker's strategy of bouncing creatures combined with his commander's token generation kept his board flexible and threatening.

The game featured multiple interactions around menace creatures, artifact synergies, and incremental card advantage.

The win condition revolved around overwhelming opponents with a swarm of creatures aided by treasure ramp, plus one counters, and repeated value from creature recasts and copies.

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