TURN 2, SEND IT?!? CRYSTAL vs BLUE FARM vs KINNAN vs LOTHO - Competitive Casuals MTG thumbnail Blurred backdrop thumbnail

TURN 2, SEND IT?!? CRYSTAL vs BLUE FARM vs KINNAN vs LOTHO - Competitive Casuals MTG

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Competitive Casuals MTG 17 EDH Gameplay videos

Commanders featured in this Gameplay Reviewed & Verified

Decklists

Deck & Commander Strategies

  • Crystal, Inhuman Princess

    Crystal, Inhuman Princess

    Focuses on building card draw engines and controlling the board through tutored spells, aiming to gain incremental advantage and eventually overwhelm opponents with card advantage and value.

  • Kinnan, Bonder Prodigy

    Kinnan, Bonder Prodigy

    Utilizes heavy ramp and mana generation to flip Kinnan early, enabling powerful mana production and explosive turns to fuel big plays and combos.

  • Lotho, Corrupt Shirriff

    Lotho, Corrupt Shirriff

    Plays a value-oriented game with early card draw and interaction, aiming to control the pace and leverage incremental advantages to outvalue opponents.

  • Kraum, Ludevic's Opus Tymna the Weaver

    Blue Farm (Kraum, Ludevic's Opus and Tymna the Weaver)

    Attempts to assemble a fast Underworld Breach and Nausea-based combo to win through repeated card draws and damage, using Demonic Tutor to find key pieces.

Gameplay Insights

  • 1

    Attempting to combo on turn two without backup pieces against decks with interaction proved to be an overly risky and suboptimal decision.

  • 2

    The play of Void Winnower significantly disrupted the blue farm deck’s combo by shutting down blue spells, forcing players to adjust their strategies.

  • 3

    Kinnan's early ramp and mana production enabled multiple activations of his commander, facilitating efficient board development and pressure.

  • 4

    Crystal’s establishment of card draw engines early allowed her to maintain card advantage and respond to opponents’ threats effectively.

  • 5

    Discarding and recasting spells helped maintain tempo in a disrupted environment where some combo pieces were neutralized.

  • 6

    Players prioritized removal and interaction to prevent the blue farm deck from assembling and protecting its combo, highlighting the meta around fast combo disruption.

Notable Cards

  • Underworld Breach

    Underworld Breach

  • Nausea

    Nausea

  • Demonic Tutor

    Demonic Tutor

  • Gemstone Caverns

    Gemstone Caverns

  • Consecrated Sphinx

    Consecrated Sphinx

  • Void Winnower

    Void Winnower

  • Brain Freeze

    Brain Freeze

Gameplay Summary

The game began with each player executing their initial strategies, with the blue farm deck aiming to assemble a wind combo using cards like Underworld Breach and Nausea, supplemented by a Demonic Tutor for consistency.

Crystal, the Inhuman Princess, started with a gemstone caverns hand and looked to establish a card draw engine early.

Kinnan's player focused on ramping heavily to flip their commander quickly and generate powerful mana advantages.

Lotho's deck appeared to be a value-oriented build with early card draw and interaction.

Early on, Kinnan ramped aggressively, hitting key mana drops that allowed him to start flipping his commander and casting spells efficiently.

Meanwhile, Crystal set up her draw engines and control elements to maintain card advantage.

The blue farm player attempted to assemble their combo but was hindered by lack of backup pieces and the presence of interaction from opponents.

A critical moment came when a Void Winnower hit the board, significantly disrupting blue spells and brews, especially affecting the blue farm deck's strategy.

Despite this, players continued to interact and develop their boards, with some players discarding and recasting spells to maintain tempo.

The game reached a complex board state where the blue farm player struggled to find a clean win due to disruption and lack of backup, while Kinnan and Crystal looked poised to leverage their engines for victory.

Ultimately, the game highlighted the importance of backup pieces for combos and the power of disruptive creatures in slowing down fast combo decks.

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