Deck & Commander Strategies

Rith, the Awakener
Token generation and sacrifice synergies to create and leverage sapling creatures for value and incremental damage.

Saskia the Unyielding
Aggressive multicolor deck focusing on attack triggers and combat damage to pressure opponents and gain incremental advantages.

Atraxa, Praetors' Voice
Utilizes proliferate mechanics and counters to strengthen creatures and planeswalkers, aiming for gradual board dominance.

Faldorn, Dread Wolf Herald
Wolf token generation and synergy with casting creatures from exile, focusing on creating a wide board to overwhelm opponents.
Gameplay Insights
- 1
Players had to declare which opposing player they were attacking despite sharing life totals, adding a layer of strategic targeting.
- 2
The decision to remove counters from proliferate-dependent creatures with Wholebreach created a significant tempo swing against the counter-based strategies.
- 3
Casting Bergi, God of Storytelling during combat phases introduced a notable threat that forced opponents to reconsider their attacks and blocks.
- 4
The shared life total of 40 allowed for more aggressive plays, but individual player elimination rules kept combat calculations critical.
- 5
Players managed mana and tapped lands carefully due to inability to share resources, emphasizing efficient sequencing of plays in the Two-Headed Giant format.
Notable Cards
-

Champion of Lambholt
-

Grateful Apparition
-

Virtue of Loyalty // Ardenvale Fealty
Gameplay Summary
The game features a modified Two-Headed Giant format where two teams of two players each share a life total of 40 but maintain separate boards and resources.
The first team, playing Rith, the Awakener and Faldorn, Dread Wolf Herald, focused on creating saplings, generating wolf tokens, and leveraging value from these creatures.
Their strategy involved building board presence and using synergistic token generation to apply pressure.
Meanwhile, the opposing team, with Saskia the Unyielding and Atraxa, Praetors' Voice, focused on aggressive combat triggers and proliferate mechanics to grow their board and counters efficiently. Early turns showed both teams establishing mana bases and deploying key creatures like Champion of Lambholt and Grateful Apparition.
The combat phase was cautious, with attacks targeting individual opposing players rather than the team collectively, as elimination of a single player ends the game for that teammate.
Notably, aggressive plays such as Wholebreach removing counters from key creatures and casting powerful threats like Bergi, God of Storytelling, shifted momentum.
The interplay between proliferate effects and removal spells created dynamic board states, with each team seeking to out-tempo the other through token creation, counter accumulation, and tactical combat decisions.



















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