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PLAY TO WIN VS VEIL OF DEATH GAME 1 - cEDH GAMEPLAY

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Commanders featured in this video Reviewed & Verified

Deck Strategies

  • Tymna the Weaver

    Tymna the Weaver

    Midrange value and disruption focused on drawing cards through combat damage and using efficient tutors and removal to control the board, setting up for a combo finish.

  • Tana, the Bloodsower

    Tana, the Bloodsower

    Token generation combined with sacrifice outlets and synergy pieces to overwhelm opponents, often paired with combos or powerful ETB effects.

  • Kinnan, Bonder Prodigy

    Kinnan, Bonder Prodigy

    Mana ramp and value generation from mana dorks to enable big plays and combos, leveraging green-based synergy to produce large amounts of mana for explosive turns.

  • Thrasios, Triton Hero

    Thrasios, Triton Hero

    Control and value with a focus on card advantage and mana fixing, using various tutors and interaction to assemble combos and maintain tempo.

  • Armix, Filigree Thrasher

    Armix, Filigree Thrasher

    Aggressive artifact synergy with a focus on disrupting opponents and establishing board presence quickly to pressure opponents before they can set up.

  • Toxrill, the Corrosive

    Toxrill, the Corrosive

    Graveyard recursion and disruption combined with infect and poison counters to win through alternate damage routes and control opponents’ graveyard-based strategies.

Gameplay Insights

  • 1

    Using Court of Calling to search for Opposition Agent effectively shuts down opponents' tutors and hinders combo assembly.

  • 2

    Sacrificing Tymna with Survival of the Fittest to tutor for Linvala demonstrates proactive disruption to prevent opponents from executing combos.

  • 3

    Vivian on the Hunt's suspend ability was leveraged to gain incremental advantage and manage threats despite lacking immediate combo pieces.

  • 4

    Using Opposition Agent multiple times to steal key combo pieces slowed down opponents significantly and tilted board control.

  • 5

    The Kiki-Jiki and Village Bell-Ringer infinite untap combo was a crucial late-game threat that nearly ended the game.

  • 6

    Players carefully managed their mana and timing, sometimes hesitating to go for the kill to avoid giving opponents counterplay, showing high-level strategic caution.

Notable Cards

  • Opposition Agent

    Opposition Agent

  • Seedborn Muse

    Seedborn Muse

  • Vampiric Tutor

    Vampiric Tutor

  • Solitude

    Solitude

  • Linvala, Keeper of Silence

    Linvala, Keeper of Silence

  • Survival of the Fittest

    Survival of the Fittest

  • Kiki-Jiki, Mirror Breaker

    Kiki-Jiki, Mirror Breaker

  • Village Bell-Ringer

    Village Bell-Ringer

  • Phantasmal Image

    Phantasmal Image

  • Manic Vandal

    Manic Vandal

Summary

The game began with players developing their mana bases and deploying utility creatures and tutors to set up their combos. Early disruption was evident, with one player using Court of Calling and Opposition Agent to interfere with opponents' tutors, particularly targeting a Seedborn Muse combo. Players also employed creatures like Dreadhorde Arcanist and spells like Vampiric Tutor to dig for key pieces. A notable turning point occurred when a player cast Vivian on the Hunt and used suspend mechanics to gain incremental advantage and disrupt opponents' plans. Throughout the game, players utilized various interaction pieces such as Solitude and Linvala, Keeper of Silence, to control the board and hinder combo attempts. Opposition Agent was pivotal in stealing combo pieces and slowing down sequences. Near the end of the segment, one player assembled a powerful Kiki-Jiki, Mirror Breaker combo with Village Bell-Ringer, enabling an infinite untap and attack sequence that threatened to close out the game.

Description

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This week we’re joined by Veil of Death MTG for some cEDH!

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