(cEDH) Teferi Vs Eligeth & Siana Vs Jeska & Kraum Vs Yuriko - Competitive Commander Gameplay Ep.54 thumbnail Blurred backdrop thumbnail
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(cEDH) Teferi Vs Eligeth & Siana Vs Jeska & Kraum Vs Yuriko - Competitive Commander Gameplay Ep.54

NeoRoyal House of Pricey Cardboard - EDH


Commanders featured in this Gameplay Reviewed & Verified

Decklists

Deck & Commander Strategies

  • Yuriko, the Tiger's Shadow

    Yuriko, the Tiger's Shadow

    Uses ninjutsu to trigger commander damage through evasive creatures, aiming to assemble a pivot doomsday pile combined with tutors and Tesla's Recall for a game-ending combo.

  • Eligeth, Crossroads Augur Siani, Eye of the Storm

    Eligeth, Crossroads Augur & Siani, Eye of the Storm

    Aggressively deploys small flying creatures with evasions to deal combat damage and gain card advantage, seeking to overwhelm opponents quickly with multiple attacks.

  • Kraum, Ludevic's Opus Jeska, Thrice Reborn

    Jeska, Thrice Reborn & Kraum, Ludevic's Opus

    Aggro-combo deck focused on Jeska’s triple strike and Kraum’s card draw, supported by pump spells, extra combat steps, and control elements to deliver high bursts of damage.

  • Teferi, Temporal Archmage

    Teferi, Temporal Archmage

    Controls the game while ramping mana with artifacts and mana crypts, aiming to assemble a chainveil combo loop that generates infinite mana and card advantage for a decisive win.

Gameplay Insights

  • 1

    Yuriko’s player used ninjutsu aggressively to chip away at opponents while revealing key combo pieces, maintaining pressure and card selection simultaneously.

  • 2

    Proxy’s Teferi player effectively used Cyclonic Rift to clear problematic enchantments like Null Rod, enabling his artifact ramp and combo pieces to function.

  • 3

    Gabe’s Jeska and Kraum deck amplified damage output by comboing Jeska’s triple strike with pump spells and Kraum’s card draw, resulting in large chunks of commander damage in single combat steps.

  • 4

    Skull’s flying men deck used enchantments like Aqueous Form and Bitterblossom to enhance evasive creatures and sustain card advantage, staying aggressive despite disruptive plays like Magus of the Moon.

  • 5

    Mental Misstep was used at critical moments to protect Yuriko from removal spells, ensuring the combo pieces stayed intact for the win condition.

  • 6

    Multiple players leveraged fetchlands and mana crypt to optimize mana bases and increase tempo, crucial in such a fast-paced competitive game.

  • 7

    The interaction between Magus of the Moon and players’ mana bases caused tension and forced adaptations, highlighting the importance of flexible mana ramp and disruption in cEDH.

Notable Cards

  • Doomsday

    Doomsday

  • Magus of the Moon

    Magus of the Moon

  • Mana Crypt

    Mana Crypt

  • Mystic Sanctuary

    Mystic Sanctuary

  • Cyclonic Rift

    Cyclonic Rift

  • Lightning Bolt

    Lightning Bolt

  • Mental Misstep

    Mental Misstep

  • Torpor Orb

    Torpor Orb

  • Bitterblossom

    Bitterblossom

  • Windfall

    Windfall

Gameplay Summary

The game began with players deploying their commanders and setting up early board presence.

Yuriko, the Tiger's Shadow, utilized ninjutsu to repeatedly deal small amounts of unblockable damage while revealing impactful cards, gradually building towards a lethal pivot doomsday combo.

Meanwhile, Skull’s Eligeth and Siani flying men deck focused on aggressive small evasive creatures augmented with card draw and extra turns to press combat advantage.

Gabe's Jeska and Kraum deck leveraged Jeska’s triple strike and Kraum's card draw engine along with pump spells and extra combat steps to maximize damage output in bursts.

Proxy’s Teferi deck aimed for a slower, artifact mana-accelerated chainveil combo, relying on creating loops with mana-producing artifacts and chainveil to eventually take over the game.

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