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Card DRAW ENGINES ARE BROKEN! #cEDH Gameplay: Talion v Heliod v Sakashima Kodama v Urtet

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Commanders featured in this video Reviewed & Verified

Decklists

Deck Strategies

  • Kodama of the East Tree Sakashima of a Thousand Faces

    Kodama of the East Tree / Sakashima of a Thousand Faces

    Utilize fast mana acceleration and MDFCs to establish a strong board presence early, combined with versatile interaction like Flusterstorm to disrupt opponents. The deck aims to leverage Kodama's ability to draw cards when Lands enter the battlefield, with Sakashima providing cloning synergies.

  • Talion, the Kindly Lord

    Talion, the Kindly Lord

    Ramp aggressively using artifact mana and powerful mana rocks to cast Talion and flip to Heliod, the Warped Eclipse quickly. Generates card advantage through various draw engines like Mystic Remora and uses removal spells to control the board, aiming to outvalue opponents with incremental advantage.

  • Urtet, Remnant of Memnarch

    Urtet, Remnant of Memnarch

    Focus on artifact synergies and mana acceleration to cast impactful creatures like Heret. Leverages untapping abilities and card draw triggers from artifacts and creatures to maintain tempo and pressure, aiming for a quick and aggressive board state supported by continuous card advantage.

  • Heliod, the Radiant Dawn // Heliod, the Warped Eclipse

    Heliod, the Radiant Dawn / Heliod, the Warped Eclipse

    Control the board through interaction and card draw while flipping Heliod to generate additional threats and value. Uses spells like Swords to Plowshares and Mystical Remora to disrupt opponents and maintain a steady flow of cards, aiming to stabilize and win through incremental value.

Gameplay Insights

  • 1

    Using Iron Mirror's untap ability on Heret during combat was a key play that allowed for aggressive board development early in the game.

  • 2

    Players leveraged Mystic Remora triggers extensively to gain incremental card advantage, forcing opponents to decide whether to pay or allow free draws.

  • 3

    Talion's flip to Heliod, the Warped Eclipse was timed to maximize land fetching and artifact deployment, enabling a strong midgame presence.

  • 4

    The interaction of Force of Will to counter Tainted Pact while allowing Mystic Remora triggers to resolve displayed a nuanced balance between disruption and card draw.

  • 5

    Early use of fetch lands and life payment to enable spell casting showed the importance of tempo over immediate life totals in cEDH gameplay.

  • 6

    Passing priority to allow opponents to draw from triggers was often strategically chosen to maintain tempo and avoid unnecessary resource expenditure.

Notable Cards

  • Mystic Remora

    Mystic Remora

  • Arcane Signet

    Arcane Signet

  • Swords to Plowshares

    Swords to Plowshares

  • Flusterstorm

    Flusterstorm

  • Force of Will

    Force of Will

  • Imperial Seal

    Imperial Seal

  • Tainted Pact

    Tainted Pact

Summary

The game began with all players setting up strong card draw engines, utilizing staples like Mystic Remora and Arcane Signet to gain early advantage. Urtet focused on ramping quickly with artifact mana and casting powerful creatures like Heret, leveraging the synergy of Iron Mirror and card draw triggers to maintain pressure. Kodama and Sakashima showcased a heavy acceleration and interaction game plan, using MDFCs and mana rocks to develop the board swiftly. Heliod aimed to control the game through card draw and interaction, including Swords to Plowshares and Mystic Remora, while flipping to Heliod, the Warped Eclipse to create additional threats. A key turning point occurred when Urtet activated Heret's combat trigger combined with Iron Mirror untapping, enabling a strong aggressive stance early on. The players then engaged in a series of intricate plays involving fetch lands, mana acceleration, and careful use of interaction spells to maintain tempo and board presence. Talion created significant card advantage by casting and flipping Heliod, enabling him to find important lands and artifacts to further his strategy. The interaction between Mystic Remora triggers and reactive spells like Force of Will and Swords to Plowshares led to a tense back-and-forth on card advantage and board control. Ultimately, the game's pace was dictated by the explosive card draw engines and the players' ability to leverage their commanders' abilities effectively, culminating in one player gaining a decisive advantage through a combination of card draw and board development, leading to a quick resolution shortly after turn four.

Description

Watch as the card draw engines push the game forward in this #cEDH gameplay video featuring Talion, Heliod, Urtet and Sakashima-Kodama. Don’t miss out on the action! Find out in this exciting gameplay video! #mtg #edh #gameplay

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Deck Lists:

#Sakashima #Kodama : moxfield.com/decks/s2LyEm0d5UGhv4Uk7KMWyw #Talion : www.moxfield.com/decks/li1U7TDGiEqQx4ESzBgX7g #Urtet : www.moxfield.com/decks/jaycgsd4gEm8fp5RAR4LMw #Heliod : www.moxfield.com/decks/ALs3Z6NFL0aHo6MrJsc1Cg

Art used in this video: www.artofmtg.com gatherer.wizards.com/Pages/Default.aspx

0:00 Pre game talk 0:27 Opening Hands 1:20 Turn 1 2:06 Turn 2 3:17 Turn 3 5:00 Turn 4 KOs