Deck Strategies
Ramos, Dragon Engine
Ramp into casting multi-colored modal spells to accumulate +1/+1 counters on Ramos, then convert those counters into massive mana for big spells or combos.
Jon Irenicus, Shattered One
Use creatures with +1/+1 counters that opponents control but can’t sacrifice to create disruptive board presence and pressure opponents with unremovable threats.
Aminatou, the Fateshifter
Control the game with flicker effects and top-deck manipulation, then execute an infinite combo using planeswalkers and card advantage to close out the game.
Zurgo Helmsmasher
Aggressively Voltron Zurgo with equipment and haste, attacking every turn to quickly reduce opponents’ life totals.
Gameplay Insights
- 1
Jon Irenicus’s use of Changeling Outcast as an unblockable source helped maintain early card advantage and board presence.
- 2
Ramos’s ability to accumulate multiple +1/+1 counters from multi-colored spells sets up a powerful mana engine, critical for casting large spells or activating combos.
- 3
Aminatou’s control strategy relies heavily on flickering and delaying the game until she can assemble a combo finish, showcasing the strength of her planeswalker abilities.
- 4
Zurgo’s straightforward aggressive approach forces opponents to deal with constant damage pressure, emphasizing the importance of early defense or removal.
- 5
The combination of ramp and mana rocks like Soul Ring and Arcane Signet helped speed up early game development across multiple decks.
Notable Cards
Ramos, Dragon Engine
Jon Irenicus, Shattered One
Aminatou, the Fateshifter
Zurgo Helmsmasher
Changeling Outcast
Rakdos Charm
Arcane Signet
Coiling Oracle
Spinerock Knoll
Summary
The game began with each player establishing their mana bases and deploying early ramp and utility creatures. Jon Irenicus started by setting up board presence with a Changeling Outcast, which was used to apply early pressure and card draw. Ramos, Dragon Engine focused on casting multicolored spells to rapidly grow his commander with multiple +1/+1 counters, preparing to generate large amounts of mana. Aminatou played a control-oriented game, using flicker effects and top-deck manipulation to stall and set up an infinite combo finish. Zurgo Helmsmasher adopted an aggressive strategy, aiming to equip and buff himself, attacking each turn to deal heavy damage.