I Hate Your Deck #40 Ramos v Jon v Aminatou v Zurgo || Commander Gameplay MTG EDH thumbnail Blurred backdrop thumbnail
I Hate Your Deck profile icon

I Hate Your Deck #40 Ramos v Jon v Aminatou v Zurgo || Commander Gameplay MTG EDH

I Hate Your Deck


Commanders featured in this Gameplay Reviewed & Verified

Deck & Commander Strategies

  • Ramos, Dragon Engine

    Ramos, Dragon Engine

    Ramp into casting multi-colored modal spells to accumulate +1/+1 counters on Ramos, then convert those counters into massive mana for big spells or combos.

  • Jon Irenicus, Shattered One

    Jon Irenicus, Shattered One

    Use creatures with +1/+1 counters that opponents control but can’t sacrifice to create disruptive board presence and pressure opponents with unremovable threats.

  • Aminatou, the Fateshifter

    Aminatou, the Fateshifter

    Control the game with flicker effects and top-deck manipulation, then execute an infinite combo using planeswalkers and card advantage to close out the game.

  • Zurgo Helmsmasher

    Zurgo Helmsmasher

    Aggressively Voltron Zurgo with equipment and haste, attacking every turn to quickly reduce opponents’ life totals.

Gameplay Insights

  • 1

    Jon Irenicus’s use of Changeling Outcast as an unblockable source helped maintain early card advantage and board presence.

  • 2

    Ramos’s ability to accumulate multiple +1/+1 counters from multi-colored spells sets up a powerful mana engine, critical for casting large spells or activating combos.

  • 3

    Aminatou’s control strategy relies heavily on flickering and delaying the game until she can assemble a combo finish, showcasing the strength of her planeswalker abilities.

  • 4

    Zurgo’s straightforward aggressive approach forces opponents to deal with constant damage pressure, emphasizing the importance of early defense or removal.

  • 5

    The combination of ramp and mana rocks like Soul Ring and Arcane Signet helped speed up early game development across multiple decks.

Notable Cards

  • Ramos, Dragon Engine

    Ramos, Dragon Engine

  • Jon Irenicus, Shattered One

    Jon Irenicus, Shattered One

  • Aminatou, the Fateshifter

    Aminatou, the Fateshifter

  • Zurgo Helmsmasher

    Zurgo Helmsmasher

  • Changeling Outcast

    Changeling Outcast

  • Rakdos Charm

    Rakdos Charm

  • Arcane Signet

    Arcane Signet

  • Coiling Oracle

    Coiling Oracle

  • Spinerock Knoll

    Spinerock Knoll

Gameplay Summary

The game began with each player establishing their mana bases and deploying early ramp and utility creatures.

Jon Irenicus started by setting up board presence with a Changeling Outcast, which was used to apply early pressure and card draw.

Ramos, Dragon Engine focused on casting multicolored spells to rapidly grow his commander with multiple +1/+1 counters, preparing to generate large amounts of mana.

Aminatou played a control-oriented game, using flicker effects and top-deck manipulation to stall and set up an infinite combo finish.

Zurgo Helmsmasher adopted an aggressive strategy, aiming to equip and buff himself, attacking each turn to deal heavy damage.

Watch on YouTube