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Keranos vs Xenagos vs Erebos vs Xenagos (THEROS!) EDH / CMDR game play for Magic: The Gathering

MTG Muddstah

Commanders featured in this video Reviewed & Verified

Decklists

Deck Strategies

  • Erebos, God of the Dead

    Erebos, God of the Dead

    Control and attrition through removal spells and life drain effects, leveraging black mana resources and creatures like Blighted Fen to maintain pressure and disrupt opponents.

  • Xenagos, God of Revels

    Xenagos, God of Revels

    Aggressive creature-based strategy that uses Xenagos's ability to pump creatures during combat, enabling large, fast damage output, often with multiple combat phases to close out games quickly.

  • Vilis, Broker of Blood

    Vilis, Broker of Blood

    A black-based deck focused on sacrificing creatures and paying life to draw cards and drain opponents, capitalizing on incremental advantage and synergy with sacrifice outlets.

  • Keranos, God of Storms

    Keranos, God of Storms

    A control and value-oriented build that uses card draw and direct damage from Keranos's triggers combined with ramp artifacts and spells to slowly wear down opponents.

Gameplay Insights

  • 1

    Trevor's use of Xenagos's triggers to repeatedly pump Scourge of the Throne, combined with additional combat phases, was a major turning point that eliminated Matt from the game.

  • 2

    Mike's Keranos deck capitalized on incremental damage from card draw triggers and Fevered Visions, disrupting opponents and maintaining steady pressure.

  • 3

    Using Sunder Shaman's attack trigger to remove key artifacts and enchantments significantly impacted Mike's board state, showcasing synergy between creatures and removal.

  • 4

    The final winning move involved a clever timing play with Lake of the Dead and sacrifice outlets to cast a lethal Rats, taking advantage of opponents being low on life and board presence.

  • 5

    Despite limited direct involvement in combat or board control, the player piloting Vilis won by seizing an opportune moment with efficient spells, highlighting the importance of positioning and timing in multiplayer Commander games.

Notable Cards

  • Fevered Visions

    Fevered Visions

  • Colossal Majesty

    Colossal Majesty

  • Hydra Omnivore

    Hydra Omnivore

  • Scourge of the Throne

    Scourge of the Throne

  • Sunder Shaman

    Sunder Shaman

  • Moldgraf Monstrosity

    Moldgraf Monstrosity

  • Go for the Throat

    Go for the Throat

  • Price of Progress

    Price of Progress

  • Lake of the Dead

    Lake of the Dead

Summary

The game featured a four-player battle with Theros gods as commanders, including Erebos, Xenagos (two players), Vilis, and Keranos. Early turns saw ramping and developing board presence with creatures like Llanowar Elves, Sakura-Tribe Elder, and Colossal Majesty. Mike, playing Keranos, used Soul Ring and card advantage spells like Fevered Visions to chip away at opponents' life totals while generating incremental value. Trevor, piloting Xenagos, aggressively pushed damage with creatures like Hydra Omnivore and Scourge of the Throne, leveraging Xenagos triggers to pump attackers and gain additional combat phases, resulting in significant damage and eventually eliminating Matt. The game’s tempo swung heavily during combat phases where multiple Xenagos triggers and attacks decimated players’ life totals.

Description

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Matt’s Xenagos: tappedout.net/mtg-decks/real-monsters Trevor’s Xenagos: tappedout.net/mtg-decks/xenagos-god-of-turn-3-malignus Erebos (but is now Vilis): tappedout.net/mtg-decks/very-villainous-vilis Keranos: tappedout.net/mtg-decks/keranos-edh-2019

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Music from filmmusic.io: “Egomont Overture” by Kevin MacLeod (incompetech.com) Licence: CC BY (creativecommons.org/licenses/by/4.0)