Oskar vs Ishai & Jeska vs Tivit vs Abdel Adrian cEDH Gameplay thumbnail Blurred backdrop thumbnail
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Oskar vs Ishai & Jeska vs Tivit vs Abdel Adrian cEDH Gameplay

cEDH TV Gameplay


Commanders featured in this Gameplay Reviewed & Verified

Decklists

Deck & Commander Strategies

  • Tivit, Seller of Secrets

    Tivit, Seller of Secrets

    Use Tivit's combat damage trigger combined with Time Sieve to take infinite turns, leveraging efficient artifact interactions and mana acceleration to assemble the combo quickly.

  • Abdel Adrian, Gorion's Ward

    Abdel Adrian, Gorion's Ward

    Animate the commander infinitely using enchantments and token generation to create infinite mana and one-one creatures, then win by draining opponents or comboing with Walking Ballista.

  • Ishai, Ojutai Dragonspeaker Jeska, Thrice Reborn

    Ishai, Ojutai Dragonspeaker & Jeska, Thrice Reborn

    Grow Ishai large early to threaten lethal commander damage, use Jeska's zero ability for explosive damage bursts, and employ recursion synergies with Underworld Breach and Lion's Eye Diamond for combo finishers.

  • Oskar, Rubbish Reclaimer

    Oskar, Rubbish Reclaimer

    Control the game through instant-speed discard and card draw with Necropotence, aiming to disrupt opponents and win via instant-speed combos or value engine setups.

Gameplay Insights

  • 1

    The turn one attempt at an infinite combo with Abdel Adrian was decisively stopped by Mindbreak Trap, demonstrating the power of well-timed disruption in cEDH.

  • 2

    Grafdigger's Cage effectively hampered Oskar's artifact synergy, forcing him to adjust his strategy and delaying his combo potential.

  • 3

    Tivit's reliance on drawing multiple lands early highlighted the importance of mana consistency and risk assessment in artifact combo decks.

  • 4

    Instant-speed plays, including casting commanders and discarding key cards on opponents' turns, allowed players to maximize tempo and keep opponents off balance.

  • 5

    Gillette Drake proved valuable for contesting Ishai in the air, showcasing the importance of interaction and board presence in a fast-paced multiplayer environment.

Notable Cards

  • Time Sieve

    Time Sieve

  • Underworld Breach

    Underworld Breach

  • Lion's Eye Diamond

    Lion's Eye Diamond

  • Mindbreak Trap

    Mindbreak Trap

  • Grafdigger's Cage

    Grafdigger's Cage

  • Necropotence

    Necropotence

  • Walking Ballista

    Walking Ballista

  • Mana Vault

    Mana Vault

  • Teferi, Master of Time

    Teferi, Master of Time

  • Smothering Tithe

    Smothering Tithe

Gameplay Summary

The game features a high-powered cEDH multiplayer match involving five players piloting competitive commanders with strong synergies and combo potential.

Early turns focus heavily on setting up key pieces and disrupting opponents.

Tivit Seller of Secrets aims to assemble a combo with Time Sieve and its own etb combat damage trigger to take infinite turns, though initial mana issues slow down its execution.

Abdel Adrian, Gorion's Ward attempts to leverage infinite animation of its commander and token generation to gain infinite mana and finish with a Walking Ballista kill.

Meanwhile, Ishai and Jeska focus on quickly growing Ishai to huge sizes and utilizing Jeska's ability alongside Underworld Breach and Lion's Eye Diamond to generate lethal damage and resilient recursion.

Oskar, Rubbish Reclaimer plays a value and disruption game, using instant-speed discard and Necropotence to control resources and win off a combo or layered advantage.

Key moments include a failed turn one infinite combo attempt by Abdel Adrian due to Mindbreak Trap, which halted an immediate win and changed the board state dramatically.

The presence of Grafdigger's Cage further stymied some decks, especially Oskar's artifact-centric plays.

The players carefully maneuver around each other's threats, casting tutors, generating treasure tokens, and using bounce and removal spells to maintain tempo.

Gillette Drake's interaction with Ishai helped contest the skies, while Tivit labored to find the right pieces for infinite turns.

The game is a tense battle of assembling combos and preventing others from winning first, with players constantly balancing risk and reward through instant-speed plays, discards, and resource management.

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