Witherbloom, the Balancer vs Molten-Core Bard vs Kinnan vs Magda cEDH Gameplay thumbnail Blurred backdrop thumbnail

Witherbloom, the Balancer vs Molten-Core Bard vs Kinnan vs Magda cEDH Gameplay

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Commanders featured in this Gameplay Reviewed & Verified

Deck & Commander Strategies

  • Witherbloom, the Balancer

    Witherbloom, the Balancer

    Utilizes affinity for creatures and instants/sorceries to cast expensive spells cheaply, generates infinite creature tokens via Sprout Swarm and Razaketh, then finishes with a large Finale of Devastation to win.

  • Kinnan, Bonder Prodigy

    Kinnan, Bonder Prodigy

    Focuses on ramping mana with artifact mana producers like Grim Monolith and Chromeox, drawing cards with creatures, and trying to chain activations for explosive mana and value.

  • Magda, Brazen Outlaw

    Magda, Brazen Outlaw

    Generates treasures from dwarf and artifact synergies to quickly cast big artifact spells and activate abilities, aiming for artifact-based combos to win.

  • Vial Smasher the Fierce Thrasios, Triton Hero

    Vial Smasher the Fierce / Thrasios, Triton Hero (Molten Core Maestro)

    Uses Thrasios’ scry and draw with the mana generated by Molten Core Maestro and artifacts to dig for combo pieces like Searing Touch to execute infinite damage combos.

Gameplay Insights

  • 1

    Witherbloom leveraged affinity for creatures and instants/sorceries to massively reduce the cost of spells like Finale of Devastation, enabling a huge X spell that ended the game.

  • 2

    The interaction between Razaketh’s sacrifice ability and Sprout Swarm’s convoke and token generation created an infinite token combo, which was key to the win.

  • 3

    Magda’s early treasure generation and artifact synergies pressured opponents but was disrupted by Orcish Bowmaster, highlighting the importance of removal in artifact-centric decks.

  • 4

    Kinnan’s ramp and card draw engine set up potential explosive turns but was ultimately unable to interrupt Witherbloom’s combo finish.

  • 5

    Thrasios activations were used to dig and scry for combo pieces, showing effective use of card advantage tools even in a crowded board state.

  • 6

    The players made tactical decisions around paying or not paying for Rhystic Tutor and responding to spells like Bottle Cap Blast with counterspells and sacrifice effects, demonstrating nuanced interaction management.

Notable Cards

  • Sprout Swarm

    Sprout Swarm

  • Razaketh, the Foulblooded

    Razaketh, the Foulblooded

  • Finale of Devastation

    Finale of Devastation

  • Thrasios, Triton Hero

    Thrasios, Triton Hero

  • Magda, Brazen Outlaw

    Magda, Brazen Outlaw

  • Grim Monolith

    Grim Monolith

  • Rhystic Tutor

    Rhystic Tutor

  • Lion's Eye Diamond

    Lion's Eye Diamond

  • Nature's Claim

    Nature's Claim

Gameplay Summary

The game began with Magda establishing an artifact-based board state, generating treasures through dwarf synergies to enable quick activations.

Kinnan developed his ramp and card draw engine with a Grim Monolith and Chromeox, aiming to leverage his mana advantage for explosive plays.

Thrasios was played early by Molten Core Maestro, who sought to use Thrasios’ scry and draw abilities alongside Molten Core’s mana production to find combo pieces like Searing Touch for an infinite damage combo.

Witherbloom, the Balancer used affinity for creatures and convoke mechanics to ramp quickly and generate value through tokens and tutors like Rhystic Tutor and Diabolic Intent.

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