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Dralnu vs Adun Oakenshield vs Gonti vs Titania EDH / CMDR game play for Magic: The Gathering

MTG Muddstah

Commanders featured in this video Reviewed & Verified

Decklists

Deck Strategies

  • Adun Oakenshield

    Adun Oakenshield

    Jund goodstuff focused on ramp, efficient removal, and versatile threats to control the board and generate value.

  • Titania, Protector of Argoth

    Titania, Protector of Argoth

    Landfall and elemental token generation, leveraging lands like Blighted Woodland and Acidic Slime for board presence and disruption.

  • Dralnu, Lich Lord

    Dralnu, Lich Lord

    Control and card advantage through spells and reanimation, using Cabal Coffers for mana ramp and Living Death as a board reset and comeback tool.

  • Gonti, Lord of Luxury

    Gonti, Lord of Luxury

    Disruption and creature theft combined with recursion and efficient removal to control opponents and generate incremental advantage.

Gameplay Insights

  • 1

    Dario's conservative use of Sylvan Library triggers to manage card draw and avoid overextending.

  • 2

    Kevin's timely use of Merciless Executioner to level the playing field and force sacrifices from opponents.

  • 3

    Multiple activations of Cabal Coffers by Dario and Kevin to generate massive amounts of black mana for powerful spells and reanimation.

  • 4

    Dario's Living Death casting as a major board reset, swinging the advantage by bringing back multiple creatures.

  • 5

    Chris's repeated recasting of Titania and use of land sacrifice effects to maximize elemental token generation.

  • 6

    Kevin's Demon of Dark Schemes clearing multiple creatures and gaining significant energy for further plays.

  • 7

    Strategic sacrifices triggered by various spells and effects to maximize value from cards like Merciless Executioner and Dance of the Dead.

  • 8

    Use of Thought Scour and Deep Analysis by Dralnu to maintain card advantage and dig for answers.

  • 9

    Effective use of creature theft by Olivia Voldaren and Elesh Norn's Conscripts to turn opponents' threats against them.

  • 10

    The importance of mana ramp and fixing via fetch lands, mana rocks, and land-based ramp in accelerating each deck's strategy.

Notable Cards

  • Sylvan Library

    Sylvan Library

  • Cabal Coffers

    Cabal Coffers

  • Living Death

    Living Death

  • Demon of Dark Schemes

    Demon of Dark Schemes

  • Merciless Executioner

    Merciless Executioner

  • Blighted Woodland

    Blighted Woodland

  • Acidic Slime

    Acidic Slime

  • Dance of the Dead

    Dance of the Dead

  • Olivia Voldaren

    Olivia Voldaren

  • Royal // Young Hero

    Royal // Young Hero

  • Sunken Hollow

    Sunken Hollow

  • Vault of Whispers

    Vault of Whispers

  • Deep Analysis

    Deep Analysis

  • High Market

    High Market

  • Crystal Shard

    Crystal Shard

  • Thespian's Stage

    Thespian's Stage

  • Dark Depths

    Dark Depths

  • Skyshroud Claim

    Skyshroud Claim

  • Damnation

    Damnation

Summary

The game featured four commanders with diverse strategies: Adun Oakenshield's Jund goodstuff, Titania's land and elemental synergy, Dralnu's control and reanimation, and Gonti's theft and disruption. Early turns saw significant ramp and card advantage plays, with Dario leveraging Sylvan Library and Cabal Coffers to accelerate his mana and find key lands. Chris, piloting Titania, focused on generating elemental tokens through lands like Blighted Woodland and Royal, using Acidic Slime and other creatures to control the board. Kevin's Gonti deck played aggressively with efficient removal like Merciless Executioner and recursion effects, while the Dralnu player used spells like Deep Analysis and Eristic Study to draw cards and maintain control. Midgame saw a flurry of impactful board wipes and resource exchanges. Dario cast Living Death, bringing back creatures and forcing sacrifices, while Kevin's Demon of Dark Schemes repeatedly cleared opponents' tokens and creatures, gaining energy and enabling further plays. Key moments included Olivia Voldaren stealing creatures, and multiple uses of Cabal Coffers and mana rocks to generate overwhelming mana resources. Chris repeatedly recast Titania and used land destruction effects like Acid Moss to disrupt opponents. The game progressed with heavy interaction, including multiple board wipes, reanimation, and resource denial. The win condition revolved around overwhelming board presence and resource advantage. Titania aimed to flood the board with elementals and leverage land synergies, while Dario sought to dominate via massive mana production and reanimation combos. Kevin's Gonti deck used disruption and recursion to wear down opponents, and the Dralnu deck focused on card advantage and controlling the pace of the game. The pivotal plays centered around efficient removal, resource denial, and board resets, with each player adapting to the changing state of the battlefield.

Description

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Adun: tappedout.net/mtg-decks/25-06-18-jund-goodstuff/?cb=1529983312 Dralnu: tappedout.net/mtg-decks/dralnu-is-love-dralnu-is-life Gonti: tappedout.net/mtg-decks/gonti-mr-steal-yo-girl

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Decklists will be up in the future! I caught an awful head cold flying back to Montreal, so I’ve been taking it easy for the last few days. If Thursday’s game sounds like I’m dying… well…. yea…

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►This game was filmed at Gamerz Co-Op in Montreal, QC

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“Egomont Overture” Kevin MacLeod (incompetech.com) Licensed under Creative Commons: By Attribution 3.0 creativecommons.org/licenses/by/3.0

“Tenebrous Brothers Carnival - Act One” Kevin MacLeod (incompetech.com) Licensed under Creative Commons: By Attribution 3.0 creativecommons.org/licenses/by/3.0