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Classic Creature Showdown | Meaty Magic

Meaty Magic

Commanders featured in this video Reviewed & Verified

Decklists

Deck Strategies

  • Svyelun of Sea and Sky

    Svyelun of Sea and Sky

    A Merfolk tribal deck that focuses on blue control and defensive walls, aiming to stabilize the board with blockers and incremental value while setting up for a strong late-game finish.

  • Greymond, Avacyn's Stalwart

    Greymond, Avacyn's Stalwart

    A Human tribal deck leveraging anthem effects and lords like Folio's Lieutenant to buff the entire team and overwhelm opponents with coordinated attacks.

  • Krenko, Mob Boss

    Krenko, Mob Boss

    A Goblin tribal deck that accelerates by searching and stacking goblin creatures on top of the deck using Goblin Recruiter, aiming to flood the battlefield quickly and swarm opponents.

  • Ezuri, Renegade Leader

    Ezuri, Renegade Leader

    An Elf tribal deck that uses Ezuri's overrun effect to pump creatures and grant trample for lethal swings, combining uncounterable spells and efficient lords to build a wide, powerful board.

Gameplay Insights

  • 1

    The Elf player used Cavern of Souls to name elves, making key spells uncounterable and enabling aggressive board development.

  • 2

    Goblin Recruiter was utilized to stack key goblin creatures on top of the deck, ensuring consistent draws and rapid board flooding.

  • 3

    The Human deck's Folio's Lieutenant provided powerful anthem effects, buffing the tribal board and pressuring opponents.

  • 4

    Ezuri, Renegade Leader's activated ability was a major turning point, enabling overrun damage with trample and potentially closing out the game.

  • 5

    Cyclonic Rift was recognized as a strong board reset tool that could disrupt the aggressive tribal swarm strategies.

Notable Cards

  • Goblin Recruiter

    Goblin Recruiter

  • Ezuri, Renegade Leader

    Ezuri, Renegade Leader

  • Cavern of Souls

    Cavern of Souls

  • Benalish Marshal

    Benalish Marshal

  • Conspicuous Snoop

    Conspicuous Snoop

  • Goblin Chieftain

    Goblin Chieftain

  • Goblin King

    Goblin King

  • Legion Warboss

    Legion Warboss

  • Goblin Matron

    Goblin Matron

  • Cyclonic Rift

    Cyclonic Rift

Summary

The game featured a classic tribal showdown among four decks built around Merfolk, Elves, Goblins, and Humans. Early turns were marked by players establishing their tribal synergies, with the Elf deck notably leveraging Cavern of Souls to ensure uncounterable spells and assembling a board that could pump creatures with a +1/+1 lord effect. The Goblin deck demonstrated strong synergy through Goblin Recruiter, stacking key goblin creatures on top of the deck to accelerate board presence. The Human deck utilized Folio's Lieutenant to bolster its board state and apply pressure, while the Merfolk deck focused on blue control elements and defensive walls. Throughout the game, players jockeyed for tempo and board control, with key moments including the Elf player's aggressive use of Ezuri, Renegade Leader to overrun opponents and the Goblin player's effective library stacking to flood the battlefield rapidly. Strategic plays like naming elves with Cavern of Souls and timely combat decisions shaped the flow of the game. The interaction of tribal buffs, targeted removal, and utility creatures created dynamic shifts in board states. Ultimately, the game unfolded as a battle of maintaining and exploiting tribal synergies, with creatures' buffs and combat prowess determining the pace and outcome.

Description

Merfolk, Elves & Goblins, OH MY! P.S. there’s something I need to tell you that I can’t hold in. Decklists: Hunter’s deck: moxfield.com/decks/b6fkZch9d0-fBlfcjwYtXA Nik’s deck: moxfield.com/decks/AesuAaXpA0OkttBzHjB5jQ Harry’s deck: moxfield.com/decks/-sSIppAhn0OB1J318WStlQ Nick’s deck: moxfield.com/decks/VCccJcieGkyi-tcThDOkIA

Video editor: jarkole.de.cool Thumbnail: x.com/Hald_Design