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The Stomping Grounds Gameplay: Helga vs Vilis vs Storm vs Progenitus // High Power #mtg

Jurassic Magic

Commanders featured in this video Reviewed & Verified

Deck Strategies

  • Helga, Skittish Seer

    Helga, Skittish Seer

    Utilizes +1/+1 counters and life gain triggers to grow stronger over time while drawing cards, aiming for a midrange or value-oriented approach with incremental advantage.

  • Vilis, Broker of Blood

    Vilis, Broker of Blood

    Leverages life payment and drain mechanics to generate card advantage and control the board by draining opponents and fueling graveyard synergies.

  • Storm, Force of Nature

    Storm, Force of Nature

    Focuses on ramping aggressively to cast big spells and commanders quickly, enhancing board presence with large creatures and equipment to close out the game.

  • Progenitus

    Progenitus

    Aims to assemble a strong mana base and powerful artifacts and creatures, using cascade and removal spells effectively to control the board and win through overwhelming commander damage.

Gameplay Insights

  • 1

    Mass removal with Decree of Pain was a key turning point, allowing a player to clear threats and draw multiple cards to rebuild their hand.

  • 2

    Equipping swords to utility creatures like Solemn Simulacrum maximized both board presence and card draw, creating a resilient threat.

  • 3

    Careful life management was crucial due to multiple players running cards like Mystic Remora and paying life for land drops or activation costs.

  • 4

    Cascade spells enabled players to cheat powerful creatures like Infernal Sovereign onto the battlefield, shifting board dynamics quickly.

  • 5

    Flickering creatures to reuse enter-the-battlefield triggers was leveraged to draw extra cards and gain additional value from equipment interactions.

Notable Cards

  • Helga, Skittish Seer

    Helga, Skittish Seer

  • Decree of Pain

    Decree of Pain

  • Solemn Simulacrum

    Solemn Simulacrum

  • Sword of Hearth and Home

    Sword of Hearth and Home

  • Ledger Shredder

    Ledger Shredder

  • Mana Confluence

    Mana Confluence

  • Gaea's Cradle

    Gaea's Cradle

  • Talisman of Curiosity

    Talisman of Curiosity

  • Dark Ritual

    Dark Ritual

  • Infernal Sovereign

    Infernal Sovereign

  • Sword of Fire and Ice

    Sword of Fire and Ice

Summary

The game started slowly with players developing their mana bases and casting early ramp creatures like Elvish Mystic and Noble Hierarch. Helga, Skittish Seer triggered often, allowing its controller to gain life and draw cards while placing counters on herself, gradually growing stronger. The board state evolved with players deploying key artifacts such as swords and pieces of ramp like Gaea's Cradle and Mana Confluence, as well as utility creatures like Ledger Shredder and Sword of Hearth and Home. A pivotal moment came when a player cast Decree of Pain, wiping the board of creatures and drawing a significant number of cards, replenishing resources and shifting momentum.