Deck Strategies
Garth One-Eye
Ben's deck was an innovative approach, using only cards from the Beta set of Magic: The Gathering. The commander, Garth One-Eye, added an element of unpredictability due to the wide range of cards available from the Beta set.
Ryu, World Warrior
Crim's deck drew inspiration from fighting video games, specifically focusing on Ryu, World Warrior's ability to deal damage to any target, akin to throwing a 'hadouken' in the Street Fighter series.
Lathril, Blade of the Elves
Olivia piloted an elf-focused deck aiming to leverage the synergy of elf creatures and the abilities of Lathril, Blade of the Elves.
Yarus, Roar of the Old Gods
Brian's deck was focused on morph mechanics, with Yarus, Roar of the Old Gods offering a way to manipulate face-down creatures on the battlefield.
Gameplay Insights
- 1
Ben Brode's choice to field a deck composed entirely of Beta cards introduced a unique dynamic to the game, as the Beta set contains a wide range of card power levels and mechanics.
- 2
Crim's 'hadouken'-focused strategy with Ryu, World Warrior brought an unconventional playstyle to the table, which could disrupt opponents' strategies with direct damage.
- 3
Olivia's elf-focused strategy with Lathril, Blade of the Elves could potentially create a large number of tokens and generate significant value over time.
- 4
Brian's morph-centric approach with Yarus, Roar of the Old Gods added an element of surprise, as opponents could not be certain what face-down creatures might be on the battlefield.
Notable Cards
Garth One-Eye
Lathril, Blade of the Elves
Yarus, Roar of the Old Gods
Will-o'-the-Wisp
Summary
This game saw a diverse array of deck strategies, with Ben Brode piloting a unique all-beta deck led by Garth One-Eye, and Crim 'TheAsianAvenger' Nguyen controlling a fighting game-inspired deck helmed by Ryu, World Warrior. Olivia Gobert-Hicks brought an elf-focused deck with Lathril, Blade of the Elves at the helm, while Brian Kibler showcased a morph-centric strategy with Yarus, Roar of the Old Gods. With a range of decks at the table, the game was filled with unexpected turns and surprising card interactions. Unfortunately, the transcript does not provide information on the conclusion of the gameplay.