Deck Strategies
Mendicant Core, Guidelight
The deck is focused on artifact synergy, aiming to power up Mendicant Core through artifact spells and use powerful artifact creatures to control the board.
Sita Varma, Masked Racer
The deck utilizes the unique exhaust mechanic to grow its commander and takes advantage of creatures with power or toughness 1 or less being unblockable.
Aatchik, Emerald Radian
This deck uses Aatchik's ability to create a swarm of insects equal to the number of artifact or creature cards in the graveyard, aiming for a combo finish.
Hashaton, Scarab's Fist
The deck plans to reanimate creatures and potentially cheat cards into play, while also taking advantage of soft cheat strategies.
Gameplay Insights
- 1
Early mana acceleration, as demonstrated by Logan's turn 1, can significantly impact the pace of the game and put pressure on other players.
- 2
Nigel's use of six's ability to manipulate his graveyard and add key lands to his hand showed the power of graveyard interaction.
- 3
Tom's approach of flooding the board with artifact creatures provides a solid defense and puts him in a strong position for later turns.
- 4
Logan's use of Tetsuko Umezawa, Fugitive demonstrated how certain commanders can be used to bypass blockers and deal direct damage.
Notable Cards
Soaring
Ancient Tomb
Bastion of Remembrance
Tetsuko Umezawa, Fugitive
Master of Etherium
Summary
The game starts off with each player introducing their commander and giving a brief glimpse into their strategy. The early turns see each player establishing their board state, with Logan's turn 1 being particularly explosive thanks to a Soaring and a mana rock. The game takes a twist when Nigel uses six's ability to manipulate his graveyard, adding an Ancient Tomb to his hand. He then retraces Bastion of Remembrance, creating a deterrent against attacks. Tom's turn sees him solidifying his board with a flurry of artifact creatures, while Logan employs Tetsuko Umezawa, Fugitive to make his creatures unblockable.