Deck Strategies
Kels, Fight Fixer
Utilizes sacrifice and aristocrat synergies to control the board, drawing cards when sacrificing creatures and gaining indestructibility to protect Kels, aiming to outvalue opponents through attrition and disruption.
Kaalia of the Vast
Drops large angels, demons, and dragons quickly to overwhelm opponents, leveraging aggressive combat phases and effects like Legions' Initiative to boost attack opportunities and pressure.
Gyome, Master Chef
Generates food tokens by playing multiple creatures per turn and uses those tokens to protect creatures with indestructibility, building a resilient and value-driven board state through sacrifice and token synergies.
Narset, Enlightened Master
Focuses on ramping and casting non-creature spells to maximize modular synergies, playing a control-oriented, spell-heavy game with a suite of artifacts and ramp spells to outpace opponents while remaining hexproof.
Gameplay Insights
- 1
Kels’ use of sacrifice outlets combined with card draw kept his hand full and pressure consistent, enabling flexible responses to opponents' plays.
- 2
Kaalia’s casting of Legions' Initiative was a pivotal move to secure additional combat phases and grant haste, increasing her deck’s damage output potential dramatically.
- 3
Gyome’s generation of food tokens each turn allowed for repeatable creature protection, creating a difficult board state to dismantle through conventional removal.
- 4
Narset’s emphasis on non-creature spells and modular deckbuilding allowed her to build a versatile and resilient game plan focused on ramp and control without relying on creatures.
- 5
The interaction between sacrifice effects and combat enhancements created dynamic shifts in tempo, forcing players to carefully time their attacks and spellcasting.
Notable Cards
Blood Artist
Vampiric Tutor
Mirage Mirror
Aggravated Assault
Gyome, Master Chef
Kels, Fight Fixer
Summary
The game started with players developing their mana bases and ramping quickly. Kels, Fight Fixer established an early board presence with sacrifice outlets and card draw engines like Blood Artist and Vampiric Tutor to control the pace. Gyome, Master Chef focused on generating food tokens and leveraging them to protect creatures with indestructibility, gradually building a resilient board state. Kaalia of the Vast aimed to deploy powerful angels, demons, and dragons quickly to exert pressure, while Narset, Enlightened Master prioritized ramp and casting non-creature spells to maximize her modular setup and control elements. A key turning point was the casting of Legions' Initiative by Kaalia, which promised an additional combat phase and haste for her creatures, signaling a looming aggressive push. Gyome’s ability to create food tokens each turn also ensured continual defense and resource generation. Kels’ sacrifice and card draw combos kept his hand replenished and allowed repeated threats. Narset’s strategy focused on ramping into impactful spells and artifacts while staying hexproof to avoid removal. The game’s tempo revolved around Kaalia’s swing turns, Gyome’s incremental board improvements, and Kels’ attrition-based control. The interplay of sacrifice effects, token production, and additional combat phases shaped the midgame, with players maneuvering for advantage through tactical spellcasting and combat phases.