Deck Strategies
Varis, Silverymoon Ranger
Food Chain combo focused on generating infinite mana and card draw through recursion and venturing into dungeons to find key pieces, supported by strong ramp and card selection tools.
Ardenn, Intrepid Archaeologist & Kraum, Ludevic's Opus
Midrange stax with equipment synergy, focusing on disruption with stax pieces like Drannith Magistrate and Ethersworn Canonist while applying pressure through commander damage with double strike and card draw triggers.
Rograkh, Son of Rohgahh & Thrasios, Triton Hero
Polymorph and recursion combo deck leveraging Underworld Breach, Intuition, and Lion’s Eye Diamond to assemble game-winning combos backed by versatile interaction.
Tiamat
Dream Halls combo utilizing Dream Halls to cheat dragons into play for a fast combo finish, supported by disruption and card draw to assemble key combo pieces.
Gameplay Insights
- 1
Hélder's repeated use of Sylvan Library and Toski maintained a steady flow of cards while ramping aggressively to assemble the Food Chain combo.
- 2
Rodrigo’s use of Drannith Magistrate and Ethersworn Canonist effectively disrupted Hélder's Food Chain plan, forcing alternative lines of play.
- 3
David’s Intuition targeting Rodrigo and subsequent plays indicated a potential Underworld Breach combo attempt, illustrating the power of recursion combined with card selection.
- 4
Baal’s Windfall and Dream Halls plan was slowed significantly due to early disruption and lack of immediate combo enablers, demonstrating the vulnerability of that strategy to fast interaction.
- 5
Key combat plays included Rodrigo using Ardenn to equip Lizard Blades and Sword of Fire and Ice on Kraum to maximize damage output and card advantage through commander damage triggers.
- 6
Hélder's use of Ulvenwald Tracker to fight Baal’s Scourge of Valkas showcased smart interaction to remove threats while preserving his own creatures.
- 7
The presence of multiple Crypt rolls and the life payment to draw extra cards from Sylvan Library highlighted the importance of maximizing card advantage in competitive cEDH settings.
Notable Cards
Mana Crypt
Sylvan Library
Toski, Bearer of Secrets
Lizard Blades
Sword of Fire and Ice
Drannith Magistrate
Ethersworn Canonist
Underworld Breach
Intuition
Dream Halls
Scourge of Valkas
Ulvenwald Tracker
Skullclamp
Force of Vigor
Summary
The game featured four distinct decks with varied strategies clashing in a competitive Commander setting. Hélder, on Varis, Silverymoon Ranger, pursued a Food Chain combo plan, ramping quickly with Mana Crypt, Lotus Petal, and Sylvan Library to dig for essential combo pieces. He leveraged Sylvan Library and Toski, Bearer of Secrets to maintain card advantage and pushed the game into longer turns by venturing into dungeons for incremental benefits. Rodrigo piloted a midrange stax deck with Ardenn, Intrepid Archaeologist and Kraum, Ludevic's Opus, focusing on controlling the board with disruptive creatures like Drannith Magistrate and Ethersworn Canonist, while pressuring opponents with equipment such as Lizard Blades and Sword of Fire and Ice to generate damage and card advantage through commander damage. David utilized Rograkh, Son of Rohgahh and Thrasios, Triton Hero in a polymorph-style brew with access to powerful recursion and interaction, aiming to assemble combo pieces like Underworld Breach and Lion’s Eye Diamond. Baal ran a Tiamat Dream Halls combo deck, using Dream Halls as a combo enabler alongside threats like Scourge of Valkas and Thassa’s Oracle to attempt a quick and explosive win.