Deck & Commander Strategies
Ragavan, Nimble Pilferer
The deck aims to leverage Ragavan's ability to create treasures and exile cards from the opponent's library. Win conditions include leveraging these treasures for big plays or combos.
Kinnan, Bonder Prodigy
This deck aims to rapidly generate mana and use it to overwhelm opponents. The Trinisphere play indicates a potential stax strategy.
Cazur, Ruthless Stalker/ Ukkima, Stalking Shadow
This deck aims to set up a Food Chain combo with Ukkima, using the infinite mana to drain opponents' life.
The Master of Keys
This Worldgorger Dragon-substitute aims to use the graveyard for value, with an emphasis on the escape mechanic.
Gameplay Insights
- 1
Alex's Trinisphere greatly impacted the pace of the game, forcing all players to adjust their strategies.
- 2
Jerry's aggressive playstyle with Ragavan helped to shape the early game.
- 3
The attempted Ad Nauseam from Jerry could have been a significant turning point, had it resolved.
Notable Cards
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Ragavan, Nimble Pilferer
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Kinnan, Bonder Prodigy
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Cazur, Ruthless Stalker
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Ukkima, Stalking Shadow
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The Master of Keys
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Trinisphere
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Ad Nauseam
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Food Chain
Gameplay Summary
The game kicked off with each player setting their board states and casting their commanders.
Jerry, commanding Ragavan, Nimble Pilferer, took an aggressive stance with early game attacks and generating treasures.
Alex, with Kinnan, Bonder Prodigy, focused on amassing mana while Eliot, commanding Cazur and Ukkima, aimed to set up his Food Chain combo.
Jan, piloting The Master of Keys, had a slower start but began to set up his graveyard for his commander's escape ability.
A Trinisphere from Alex slowed the game down, requiring all players to rethink their strategies.
Jerry then attempted to cast Ad Nauseam, which was a notable turning point in the game.