Deck & Commander Strategies
Lazav, the Multifarious
Entombs combo creatures into the graveyard and reanimates them to assemble a game-winning combo.
The Gitrog Monster
Uses graveyard recursion and land-driven card advantage to outvalue opponents and win through incremental advantage.
Krark, the Thumbless / Sakashima of a Thousand Faces
Leverages cascade, spell copying, and multiple triggers to generate massive turn advantage and storm off for a win.
Tymna the Weaver / Kraum, Ludevic's Opus
Grinds out card advantage through commander damage triggers and disruption spells while controlling the board.
Gameplay Insights
- 1
The early Wheel of Fortune significantly disrupted opening hands, forcing players to adapt quickly and reshuffle strategies.
- 2
Bailey's use of Krark and Sakashima with multiple Storm-Kiln Artists created exponential treasure generation and spell copying, applying heavy pressure despite interaction.
- 3
Lincoln's Entomb and reanimation line aiming to bring back Jin-Gitaxias was a critical play that was countered by Force of Will and Krark's coin flips, demonstrating the importance of interaction in cEDH.
- 4
Zack's repeated use of Tymna and Kraum to draw cards and gain incremental advantage helped maintain pressure and keep pace with the combo-centric decks.
- 5
Noah's Gitrog Monster established early board presence and used efficient tutors like Demonic Tutor and Tainted Pact to assemble key cards, but faced disruption from multiple opponents.
Notable Cards
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Wheel of Fortune
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Entomb
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Necromancy
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Force of Will
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Rhystic Study
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Storm-Kiln Artist
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Twinflame
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Overmaster
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Snapcaster Mage
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Dauthi Voidwalker
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Tainted Pact
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Esper Sentinel
Gameplay Summary
The game began with a fast wheel of fortune from the Tymna/Kraum player, shaking up everyone's hands and setting an aggressive early pace.
Noah on Gitrog established early board presence with Allosaurus Shepherd and Noose Constrictor, while Lincoln on Lazav aimed to entomb combo creatures like Jin-Gitaxias Core Augur to the graveyard.
Bailey's Krark/Sakashima deck focused on building turn equity through cascade and spell-copying synergies, casting Krark and Sakashima quickly alongside multiple Storm-Kiln Artists.
Zack on Tymna/Kraum consistently applied pressure drawing extra cards through Tymna and Kraum triggers, developing a disruptive board with Esper Sentinel and Rhystic Study.
Lincoln's attempt to reanimate Jin-Gitaxias was thwarted by a Force of Will and Krark flips, highlighting the high interaction level.