Rograkh/Silas vs Tymna/Kraum vs Lumra vs Rocco | Wild cEDH Gameplay thumbnail Blurred backdrop thumbnail

Rograkh/Silas vs Tymna/Kraum vs Lumra vs Rocco | Wild cEDH Gameplay

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Crack the Stack 101 EDH Gameplay videos

Commanders featured in this Gameplay Reviewed & Verified

Deck & Commander Strategies

  • Rograkh, Son of Rohgahh Silas Renn, Seeker Adept

    Rograkh, Son of Rohgahh & Silas Renn, Seeker Adept

    Leverages artifact recursion and explosive mana combos, particularly with cards like Lion's Eye Diamond and Food Chain, to generate infinite or near-infinite resource loops and win quickly.

  • Tymna the Weaver Kraum, Ludevic's Opus

    Tymna the Weaver & Kraum, Ludevic's Opus

    Employs blue-based value and control elements to draw cards, disrupt opponents, and maintain board presence, aiming for incremental advantage and efficient removal.

  • Lumra, Bellow of the Woods

    Lumra, Bellow of the Woods

    Scales bear tokens into a large, overwhelming board presence to pressure opponents and finish games through combat damage.

  • Rocco, Cabaretti Caterer

    Rocco, Cabaretti Caterer

    Utilizes a toolbox tutor approach to find specific answers and win conditions from the deck, adapting flexibly to board states with a variety of combos and synergies.

Gameplay Insights

  • 1

    Targeting Rograkh early was debated since allowing him to establish a single large creature or combo piece could be dangerous, but some players preferred to keep board development intact to avoid overcommitting resources.

  • 2

    Rograkh's player made effective use of artifact recursion with Lion's Eye Diamond and Food Chain, enabling explosive turns and maintaining mana advantage even under pressure.

  • 3

    The use of Wishclaw Talisman by Rocco to tutor key combo pieces demonstrated the power of tutor-toolbox flexibility in cEDH pods.

  • 4

    Players balanced combat damage and political considerations, often choosing to take damage rather than block unfavorable attacks, preserving board resources for critical plays.

  • 5

    Necropotence was leveraged for massive card advantage despite the life loss, enabling a fast accumulation of answers and threats.

  • 6

    Rain of Filth was used to disrupt opponents' graveyard strategies and slow down key combos.

  • 7

    Discarding important cards to effects like Horn of Greed or forced discards showed the challenge of hand management in fast-paced cEDH environments.

Notable Cards

  • Food Chain

    Food Chain

  • Lion's Eye Diamond

    Lion's Eye Diamond

  • Necropotence

    Necropotence

  • Wishclaw Talisman

    Wishclaw Talisman

  • Rain of Filth

    Rain of Filth

  • Green Sun's Zenith

    Green Sun's Zenith

  • Arbor Elf

    Arbor Elf

Gameplay Summary

The game began with fast mana deployment and early board presence from all players, with Rograkh and Silas Renn focusing on artifact recursion and explosive combos, while Tymna and Kraum emphasized blue-value and control.

Lumra aimed to scale bear tokens for overwhelming board presence, and Rocco utilized a versatile toolbox approach with tutors to assemble multiple win conditions.

Early turns featured strategic attacks and selective removal, with players carefully managing resources and life totals. A pivotal moment occurred when Food Chain was tutored and placed on top of the deck, enabling Rograkh's player to generate continuous value and potential infinite mana lines.

Throughout the midgame, players juggled combat pressure, card advantage engines like Tymna's draws, and graveyard recursion with Necropotence.

Tactical plays such as Wishclaw Talisman tutoring and Rain of Filth helped shape the board state.

Despite heavy disruption attempts, the game leaned toward Rograkh's explosive artifact recursion and Food Chain synergy as the primary win condition, culminating in a position where opponents acknowledged an impending defeat due to his overwhelming setup.

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