Deck Strategies
Marchesa, the Black Rose
The deck aims to put +1/+1 counters on creatures, sacrifice them for value, and return them to the battlefield with Marchesa's ability to generate value from enter the battlefield and death triggers.
Marchesa, Dealer of Death
This deck focuses on committing 'crimes' to generate card advantage and potentially reanimate large creatures.
Queen Marchesa
The deck uses Sunforger as a secret commander, aiming to find it early and use its activated ability to find powerful instants.
Kibo, Uktabi Prince
The deck aims to distribute 'bananas' to make apes and monkeys stronger and overpower opponents.
Gameplay Insights
- 1
Matt's use of Wild Magic Sorcery to remove Yawgmoth was a strong play, disrupting Shelby's strategy.
- 2
The use of Rite of Replication on Lord of Pain led to interesting interactions and significant damage across the board.
- 3
Seth's play of Season of the Growth was a major game-changing moment, wiping out all artifacts and drawing him a substantial amount of cards.
- 4
Shelby's use of a zero-cost Meat Hook Massacre was a clever play in order to trigger other card effects.
Notable Cards
Yawgmoth, Thran Physician
Rite of Replication
Demonic Tutor
Steelshaper's Gift
Baleful Mastery
Summary
The game started with four distinct strategies due to the unique commanders. The game took a pivotal turn when Shelby played Yawgmoth, Thran Physician and started generating value by sacrificing his creatures, only for it to be removed by Matt using Wild Magic Sorcery. In the following turns, a lot of focus was on the Lord of Pain, with two copies coming into play at one point due to Matt's Rite of Replication. Seth's Season of the Growth caused a significant shift in the game state by destroying all artifacts and drawing him a large number of cards. The game ended with an unresolved outcome based on the available information.