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Dirt Cheap Commander Decks! | DON'T WAKE DEMON #7 | Magic: the Gathering EDH Jank Gameplay

QUEST FOR THE JANKLORD

Commanders featured in this video Reviewed & Verified

Decklists

Deck Strategies

  • Storvald, Frost Giant Jarl

    Storvald, Frost Giant Jarl

    Play numerous small creatures and utilize Storvald’s ability to grow them into large, threatening attackers, aiming to dominate combat with oversized creatures.

  • Torens, Fist of the Angels

    Torens, Fist of the Angels

    Cast a wide array of creatures to build a token army and leverage combat synergy to overwhelm opponents through numbers and aggressive attacks.

  • Roon of the Hidden Realm

    Roon of the Hidden Realm

    Use blink effects to repeatedly trigger enter-the-battlefield abilities, creating value and resilience by protecting key creatures and maintaining board control.

  • The Archimandrite

    The Archimandrite

    Deploy artificers and advisors that benefit from casting creatures, using incremental advantage and utility effects to control the board and generate card advantage.

Gameplay Insights

  • 1

    Players prioritized early ramp and land drops to accelerate their game plans, enabling the casting of impactful creatures and spells quickly.

  • 2

    The timing of enchantments like Jessica's Ascendancy and Path of Bravery provided significant board-wide buffs and card draw, tipping the balance in favor of aggressive strategies.

  • 3

    Storvald's ability to grow creatures and Torens’ token generation applied consistent pressure, forcing opponents to consider board wipes to reset the game state.

  • 4

    Roon’s blink shenanigans allowed for repeated value generation and disruption of opponents’ plans, increasing the resilience of key creatures.

  • 5

    Strategic use of proliferate and storage counters helped maintain incremental growth on creatures, leveraging synergies across decks.

  • 6

    Combat phases were carefully navigated, with players using blockers and damage assignments to manage threats while attempting to maximize their own offensive output.

Notable Cards

  • Storvald, Frost Giant Jarl

    Storvald, Frost Giant Jarl

  • Torens, Fist of the Angels

    Torens, Fist of the Angels

  • Roon of the Hidden Realm

    Roon of the Hidden Realm

  • The Archimandrite

    The Archimandrite

  • Path of Bravery

    Path of Bravery

  • Beanstalk Giant // Fertile Footsteps

    Beanstalk Giant // Fertile Footsteps

  • Azorius Signet

    Azorius Signet

  • Sakura-Tribe Elder

    Sakura-Tribe Elder

  • Fathom Mage

    Fathom Mage

  • Cold-Eyed Selkie

    Cold-Eyed Selkie

  • Mentor of the Meek

    Mentor of the Meek

Summary

The game started with players developing their boards through ramp and early creature plays, setting the stage for their respective strategies. Storvald, Frost Giant Jarl focused on playing small creatures and using Storvald’s ability to grow them into large threats. Torens, Fist of the Angels aimed to flood the board with creatures to generate a token army and apply pressure. Meanwhile, Roon of the Hidden Realm employed blink effects to create value and recursion, while The Archimandrite used a mix of artificers and advisors to leverage their abilities for incremental advantage. Early turns featured strategic land drops, ramp spells, and setting up synergies, like proliferate and storage counters, to enhance creatures over time. Key turning points included the casting of board-wide enchantments like Jessica's Ascendancy and Path of Bravery, which bolstered creature stats and drew cards, amplifying threats on the battlefield. Storvald’s large creatures and Torens’ tokens started dominating combat phases, forcing opponents to carefully evaluate blockers and trades. Roon’s blink spells added resilience and repeated effects, while The Archimandrite used ramp and utility creatures to maintain board presence. A significant moment was when a large Beanstalk Giant was cast, triggering token generation and prompting opponents to consider a board wipe, though none was cast immediately. The game’s momentum revolved around board presence and incremental value, with players leveraging their commanders’ unique abilities to pressure opponents and build towards a win through combat damage and overwhelming board states.

Description

Random Commanders. No cards over .79 cents. Jank on, baby.

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DECKLISTS

We’re now sponsored by CoolStuffInc! When you’re shopping there, use code “JANKLORD” for 5% off your order! www.coolstuffinc.com

THE JANKIMANDRITE: www.moxfield.com/decks/6xDwDvUFSE-VEMxxEwoDkA ROON ON REPEAT: www.moxfield.com/decks/CZ3uYa6Z_UOyD_fuTE21fg FROST GIANT KARL: www.moxfield.com/decks/IFl-XZWVj0u9No0os1O8KQ BIT TORENS: www.moxfield.com/decks/LFP7E_b6tESVS1kFpYYa7Q


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Mixed/Master by Matt Freeland

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