Deck & Commander Strategies

Squall, Gunblade Duelist
Aggressively deal damage with commander attacks enhanced by equipment and maintain board control through sacrifice effects and monarchy advantage to outpace opponents.

Toph, Hardheaded Teacher
Ramp mana using Earthbending triggers and landfall effects to grow creatures and establish a dominant board presence with synergistic token and counter mechanics.

Lluwen, Imperfect Naturalist
Create and sacrifice numerous worm tokens to generate value, ramp mana via landfall synergies, and leverage powerful recursion spells to maintain board presence and overwhelming resources.

Liliana, Heretical Healer // Liliana, Defiant Necromancer
Control the board through sacrifice and removal effects, transform commander to generate zombie tokens, and force opponents to sacrifice key creatures while maintaining incremental card advantage.
Gameplay Insights
- 1
Max's early establishment of the monarchy via Custodi Lich and Queen Marchesa provided him with incremental card advantage and board control.
- 2
Arjun's repeated creation and sacrifice of worm tokens with Chthonian Nightmare and landfall synergies allowed for significant mana ramp and board presence.
- 3
Sammy's use of Earthbending to ramp mana multiple times per turn enabled casting big threats and triggered powerful landfall and counter synergies.
- 4
Matt's transformation of Liliana, Heretical Healer into Liliana, Defiant Necromancer triggered continuous zombie token generation and pressured opponents through forced sacrifices.
- 5
Max's use of equipment like Excalibur on Squall amplified his damage output and forced opponents to allocate resources to removal, which was sometimes countered by protective spells.
- 6
The interaction between sacrifice outlets and recursion spells across multiple decks created a dynamic board state with frequent token generation and creature reanimation.
Notable Cards
-

Squall, Gunblade Duelist
-

Custodi Lich
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Chthonian Nightmare
-

Cabal Coffers
-

Urborg, Tomb of Yawgmoth
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Growing Rites of Itlimoc // Itlimoc, Cradle of the Sun
-

Skullclamp
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Liliana, Heretical Healer // Liliana, Defiant Necromancer
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Ravenous Chupacabra
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Ayara, First of Locthwain
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Queen Marchesa
Gameplay Summary
The game began with players developing their mana bases rapidly, setting the stage for midgame interactions.
Max, piloting Squall, Gunblade Duelist, established an aggressive tempo by casting his commander early and leveraging it alongside equipment like Excalibur and cards such as Custodi Lich to control the board and maintain the monarchy.
Arjun, with Lluwen, Imperfect Naturalist, focused on generating numerous tokens and utilizing landfall synergies, repeatedly creating and sacrificing worm tokens to fuel value engines like Chthonian Nightmare and ramping into powerful mana sources such as Cabal Coffers and Urborg, Tomb of Yawgmoth.
Sammy, playing Toph, Hardheaded Teacher, concentrated on Earthbending mechanics to ramp mana and develop a threatening board with creatures that grow through counters, using spells like Growing Rites of Itlimoc and Nature's Lore to accelerate his game plan.
Matt, commanding Liliana, Heretical Healer, transitioned his commander into Liliana, Defiant Necromancer to generate zombie tokens and used sacrifice outlets and creature removal to maintain board control.





















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