Deck Strategies
Najeela, the Blade-Blossom
Use the commander to create infinite combat steps by attacking with multiple warriors and leveraging combat triggers, overwhelming opponents with a creature swarm and protecting the combo with five-color interaction.
Marath, Will of the Wild
Employ a zoo deck approach combined with stax elements to slow opponents, then use Marath’s ability to produce infinite mana and ping creatures or players to win through direct damage.
Ikra Shidiqi, the Usurper
Not explicitly detailed in the gameplay, but typically focuses on life gain and controlling the board, though less aggressive compared to other players here.
Jeska, Thrice Reborn
Leverage fast combo wins using a Jund-based Ad Nauseam shell with 'A + B' combos such as Witherbloom Apprentice and Chain of Smog or Dualcaster Mage and Twinflame to close out the game quickly.
Kraum, Ludevic's Opus
Play a Grixis midrange Ad Nauseam deck, grinding advantage with value engines like Underworld Breach or Bolas's Citadel, then combo off with Ad Nauseam or Oracle of Dust combos.
Gameplay Insights
- 1
Sylvan Library was used aggressively early to dig for key combo pieces at the cost of life, showcasing risk vs reward in cEDH.
- 2
A key interaction involved Dualcaster Mage copying a Reverb, allowing multiple spells to be copied and accelerating combo sequences.
- 3
Players carefully managed mana and triggers from cards like Mystic Remora and Esper Sentinel, influencing opponents' decisions and tempo.
- 4
Wheel effects and green Sun Zenith were employed to tutor and cycle through answers or combo parts efficiently.
- 5
The use of Force of Will to counter key spells demonstrated high-stakes bluffing and protection around combo turns.
- 6
The game featured multiple layers of stack interactions and storm count manipulation, emphasizing the importance of timing in cEDH combos.
Notable Cards
Ad Nauseam
Sylvan Library
Mana Vault
Dualcaster Mage
Witherbloom Apprentice
Carpet of Flowers
Force of Will
Dark Ritual
Oracle of Dust
Underworld Breach
Summary
The game opened with players setting up their mana bases and early board presence, with key plays including Sylvan Library and Mana Vault establishing ramp and card advantage. The Moldy Grixis player worked toward Ad Nauseam combos, utilizing cards like Dark Ritual and drawing engines, while Jeska Jund aimed for fast combo wins with Witherbloom Apprentice and Dualcaster Mage interactions. Najeela's midrange deck focused on generating infinite combat steps through her commander, applying pressure with aggressive creatures and combat triggers. Marath Jumanji played a more stax-oriented creature combo strategy, slowing opponents and leveraging Marath's pinging capabilities for control and damage.