Deck & Commander Strategies

Kefka, Court Mage // Kefka, Ruler of Ruin
Utilizes chaos and control elements to disrupt opponents’ plans while leveraging Kefka’s transformational abilities to generate value and finish with powerful spells or combos.

Glarb, Calamity's Augur
Focuses on graveyard synergy and card advantage by drawing multiple cards and recurring threats, overwhelming opponents with resource superiority.

Lord of the Nazgûl
Builds a resilient token army combined with powerful synergy effects and recursion, aiming to outvalue opponents through incremental advantage and combo finishers.
Gameplay Insights
- 1
Countering Molten Duplication was a key defensive play that prevented a major card advantage swing.
- 2
The use of Demonic Consultation to exile the deck was a decisive combo finish leveraging Oracle of Mul Daya to stack the deck beforehand.
- 3
Life payment and sacrifice mechanics were effectively used to generate card advantage and maintain board presence.
- 4
Players carefully managed their discard and counterspell resources to mitigate threats and protect their strategies.
- 5
Timing the reanimation and token generation spells allowed Lord of the Nazgûl to maintain pressure and secure the win.
Notable Cards
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Oracle of Mul Daya
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Demonic Consultation
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Molten Duplication
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Veil of Summer
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Reanimate
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Rasputin Dreamweaver
Gameplay Summary
The game started with all three players setting up their mana bases and early plays, with each looking to establish their board states and dig for key combo pieces.
Kefka, Court Mage focused on unpredictable control and disruption, while Glarb, Calamity's Augur leveraged its powerful card advantage and graveyard synergy.
Lord of the Nazgûl aimed to build a resilient token army supported by synergy effects.
Early turns featured strategic card draws, land drops, and incremental board development, with some interaction involving counterspells and discard effects.
Midgame, players began to reveal their strategies more clearly, with reanimation and card draw engines coming online alongside removal and protection spells like Veil of Summer.
Notably, one player managed to assemble a threatening board state with Demon creatures and disruption through exile effects, life payment for card draw, and value recursion.
The game saw several tense moments with counterplays against powerful spells such as Molten Duplication.
Eventually, the player piloting Lord of the Nazgûl locked in a winning line by casting Oracle of Mul Daya to stack their deck, followed by Demonic Consultation to exile large portions of the library, sealing the game in a decisive and unexpected finish.





























