Commander Legends Showdown | Extra Turns 08 | Magic: The Gathering Commander EDH Gameplay thumbnail Blurred backdrop thumbnail
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Commander Legends Showdown | Extra Turns 08 | Magic: The Gathering Commander EDH Gameplay

The Command Zone


Commanders featured in this Gameplay Reviewed & Verified

Personalities featured in this Gameplay

Decklists

Deck & Commander Strategies

  • Obeka, Brute Chronologist

    Obeka, Brute Chronologist

    Obeka's plan is to take advantage of cards in Magic's history that are balanced by limiting their effect to the end of the turn. By using Obeka's ability to end the turn prematurely, these limitations can be bypassed, leading to potentially powerful plays.

  • Araumi of the Dead Tide

    Araumi of the Dead Tide

    Araumi's strategy involves filling up the graveyard and then using the Encore mechanic to exploit enter-the-battlefield and dies trigger effects, with the aim of overwhelming opponents with multiple copies of creatures.

  • Ghen, Arcanum Weaver

    Ghen, Arcanum Weaver

    Ghen aims to fill the graveyard with expensive enchantments and then swap them out with cheaper ones on the battlefield, creating a value engine that could overwhelm the opposition.

  • Belbe, Corrupted Observer

    Belbe, Corrupted Observer

    Belbe's strategy is to deal small amounts of damage to all opponents, which then allows for the casting of large threats due to the extra mana generated by Belbe's ability. The goal is to have opponents focus on each other until it's too late.

Gameplay Insights

  • 1

    Murph's early play of Sanctum of Stone Fangs set up a synergy with Belbe's ability, leading to a significant ramp in mana.

  • 2

    Josh's strategic use of Hullbreacher in response to Murph's Damnable Pact not only denied Murph card draw but also generated a wealth of resources for Josh.

  • 3

    The use of tutors like Tribute Mage and Demonic Tutor helped players to set up their strategies and execute their game plans.

Notable Cards

  • Sanctum of Stone Fangs

    Sanctum of Stone Fangs

  • Wurmcoil Engine

    Wurmcoil Engine

  • Hullbreacher

    Hullbreacher

  • Damnable Pact

    Damnable Pact

Gameplay Summary

In a thrilling game featuring new solo legendary creatures from Commander Legends, the players showcased the unique strategies of their chosen commanders.

Early on, Murph's Belbe, Corrupted Observer took advantage of Sanctum of Stone Fangs to deal damage and ramp heavily, playing a Wurmcoil Engine on turn three.

Josh responded by playing Hullbreacher in response to Murph's Damnable Pact, denying Murph card draw and creating treasure tokens instead.

Meanwhile, Ashlen's Araumi of the Dead Tide and Ladee's Ghen, Arcanum Weaver developed their board states, setting up for future turns.

The game is poised for potentially game-changing turns as the players continue to leverage their commanders' unique abilities.

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