MTG Commander Gameplay | Edgar, Wilhelt, Torbran, King Darien XLVIII | EP63 thumbnail Blurred backdrop thumbnail
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MTG Commander Gameplay | Edgar, Wilhelt, Torbran, King Darien XLVIII | EP63

Commander's Conclave


Commanders featured in this Gameplay Reviewed & Verified

Deck & Commander Strategies

  • Edgar Markov

    Edgar Markov

    Aggressively builds a vampire token army using Eminence to generate tokens on each vampire cast, aiming to overwhelm opponents through wide board presence and incremental damage.

  • Torbran, Thane of Red Fell

    Torbran, Thane of Red Fell

    Maximizes red damage output by increasing damage dealt to opponents and their permanents, focusing on fast, direct damage to quickly reduce opponents' life totals.

  • King Darien XLVIII

    King Darien XLVIII

    Leverages a humans tribal deck that pumps creatures with anthem effects and uses token sacrifice to grant hexproof and indestructibility, enabling both offensive pressure and defensive resilience.

  • Wilhelt, the Rotcleaver

    Wilhelt, the Rotcleaver

    Focuses on generating a zombie token army with graveyard synergies, using aggressive swings to capitalize on mass token presence and maintain board control.

Gameplay Insights

  • 1

    Edgar Markov's Eminence ability allowed continuous vampire token production, enabling early board presence and pressure.

  • 2

    Torbran's damage amplification made even small hits highly impactful, accelerating opponent life loss.

  • 3

    King Darien XLVIII's token sacrifice granting hexproof and indestructible created a durable board state difficult for opponents to break.

  • 4

    Aggressive multi-target attacks helped balance threat levels among opponents, preventing any single player from snowballing uncontested.

  • 5

    Strategic equipment attachments, such as equipping Conquistador, enhanced combat damage and triggered additional life loss effects.

  • 6

    Players balanced ramp and aggression, with some prioritizing early mana acceleration to keep pace with aggressive board states.

Notable Cards

  • Edgar Markov

    Edgar Markov

  • Torbran, Thane of Red Fell

    Torbran, Thane of Red Fell

  • King Darien XLVIII

    King Darien XLVIII

  • Wilhelt, the Rotcleaver

    Wilhelt, the Rotcleaver

  • Blade of the Bloodchief

    Blade of the Bloodchief

  • Keeper of the Accord

    Keeper of the Accord

  • Replicating Ring

    Replicating Ring

  • Mind Stone

    Mind Stone

Gameplay Summary

The game began with aggressive early plays centered around token generation and incremental damage.

Edgar Markov's player quickly established a vampire army, leveraging Edgar's Eminence ability to flood the board with vampire tokens.

Torbran, Thane of Red Fell heightened the damage output by increasing all red damage dealt to opponents, enabling swift pressure on life totals.

King Darien XLVIII's player focused on a resilient humans tribal strategy, using anthem effects to boost creatures and sacrificing tokens to grant hexproof and indestructibility, creating a strong defensive and offensive presence.

Meanwhile, Wilhelt, the Rotcleaver's player aimed to produce an army of zombies, capitalizing on graveyard synergies to maintain board presence and threaten opponents aggressively. Throughout the match, combat exchanges and damage amplifications were pivotal, with Edgar Markov's vampire tokens steadily chipping away at opponents and Torbran's damage boost making every hit count.

King Darien's ability to protect his tokens allowed for sustained pressure and resilience against board wipes or removal.

The gameplay featured key interactions such as repeated token creation, strategic equipment attachments to enhance attackers, and aggressive swings targeting multiple opponents to balance threats.

The game leaned toward a fast-paced, aggressive tempo, with each player pushing their tribal or damage-focused strategies to outpace the others.

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