Deck & Commander Strategies

Strefan, Maurer Progenitor
A vampire tribal deck focusing on producing blood tokens to cheat out vampires and utilize aggressive flying creatures with evasion and indestructibility to pressure opponents.

Anowon, the Ruin Thief
A rogue tribal mill deck that boosts rogues' power and draws cards when opponents are milled, aiming to disrupt opponents' libraries while maintaining board presence with evasive creatures.

Ezuri, Claw of Progress
An experience counter deck that deploys low-cost creatures to build experience counters quickly and then uses those counters to pump creatures, enabling large, often unblockable attacks to close out the game.
Gameplay Insights
- 1
The rogue player's use of Catherine of Souls to cast rogues that cannot be countered helped maintain pressure and card advantage early on.
- 2
Azuri’s experience counter mechanic was used effectively to pump creatures like Invisible Stalker into large, unblockable threats, swinging the game momentum.
- 3
The vampire player's Strefan provided strong token generation and the ability to cheat in powerful vampires, increasing board presence rapidly.
- 4
Blasphemous Act was a pivotal board wipe that reset the board state, killing off multiple creatures and allowing for a significant life swing, illustrating the importance of board control in multiplayer EDH.
- 5
Sacrificing Alchemist's Apprentice to draw a card while blocking minimized losses and helped maintain card flow under pressure.
- 6
The rogue deck's milling and card draw synergy created sustained value through combat damage, keeping the player well-stocked with resources.
Notable Cards
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Anowon, the Ruin Thief
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Strefan, Maurer Progenitor
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Vampire Nighthawk
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Invisible Stalker
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Coiling Oracle
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Blasphemous Act
Gameplay Summary
The game featured three distinct decks: a vampire token strategy, a rogue mill deck, and an experience counter-based deck.
Early turns saw players establishing their board states with key mana accelerants such as Sol Ring and Land of the Elves, alongside pivotal creatures like Azuri, Claw of Progress, and Anowon, the Ruin Thief.
The rogue player leveraged Catherine of Souls and multiple rogues to generate card advantage through combat damage and milling, while the vampire decks focused on aggressive board presence with creatures like Vampire Nighthawk and Strefan, Maurer Progenitor.
Azuri's experience counters steadily accumulated, allowing explosive growth in creature power and enabling large, unblockable attacks.






















![Commander VS S3E5: Meren vs Ezuri vs Daxos vs Mizzix [MTG: Multiplayer] thumbnail](https://i.ytimg.com/vi/loGTYPhi5mA/sddefault.jpg)
![Commander Vs Special: Meren vs Mizzix vs Ezuri vs Daxos [MTG: Multiplayer] thumbnail](https://i.ytimg.com/vi/7hdwKwKQk8s/sddefault.jpg)















