Finding a fourth vs a balanced game? | Jackal v Volrath v Shiko v Thirteenth Dr/Clara | EDH | EP 56 thumbnail Blurred backdrop thumbnail

Finding a fourth vs a balanced game? | Jackal v Volrath v Shiko v Thirteenth Dr/Clara | EDH | EP 56

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Finding a Fourth 51 EDH Gameplay videos

Commanders featured in this Gameplay Reviewed & Verified

Deck & Commander Strategies

  • Volrath, the Shapeshifter

    Utilizes a Nazoulool tribal theme with death touch creatures that grow through a ring mechanic, aiming to build a resilient, aggressive board that punishes opponents for blocking or attacking.

  • The Thirteenth Doctor

    The Thirteenth Doctor

    Focuses on a +1/+1 counters and card draw synergy, leveraging creatures that grow and generate value over time to maintain board presence and out-resource opponents.

  • Clara Oswald

    Clara Oswald

    Supports the +1/+1 counters theme in a Bant color identity, adding white for versatile support spells and incremental advantage through counters and control elements.

  • Jackal, Genius Geneticist

    Jackal, Genius Geneticist

    Copies creature spells based on Jackal's power, aiming to ramp mana quickly by deploying multiple creatures and accumulating +1/+1 counters to fuel explosive plays.

  • Shiko, Paragon of the Way

    Shiko, Paragon of the Way

    A creatures-only deck that employs flicker effects and slow, chip damage to gradually wear down opponents rather than relying on fast combos or board wipes.

Gameplay Insights

  • 1

    Volrath's use of the ring bearer mechanic to incrementally grow Nazoulool creatures created a persistent threat that discouraged attacks and forced cautious plays from opponents.

  • 2

    The 13th Doctor deck's steady accumulation of +1/+1 counters and card draw through creatures like Dusk Legion Duelist allowed it to maintain tempo and resilience against aggression.

  • 3

    Jackal’s strategy of copying creature spells amplified mana ramp potential early in the game, enabling faster deployment of threats while downplaying aggression to avoid becoming a primary target.

  • 4

    Shiko’s slow burn flicker and creature-only approach contrasted with the other decks’ tendency toward more aggressive or combo-oriented plays, adding a unique pacing dynamic to the game.

  • 5

    Players prioritized early board development and incremental advantage over risky plays, leading to a balanced game state that set up for diverse midgame strategies.

Notable Cards

  • Dusk Legion Duelist

    Dusk Legion Duelist

  • Incubation Druid

    Incubation Druid

  • Twinning Staff

    Twinning Staff

  • Master Biomancer

    Master Biomancer

  • Jackal, Genius Geneticist

    Jackal, Genius Geneticist

Gameplay Summary

The game began with players establishing their mana bases and early board presence, focusing on their respective synergies.

Volrath, the Shapeshifter quickly started leveraging his Nazoulool tribal theme with Naz Ghoul, utilizing the ring mechanic to grow his creatures and establish a threatening board state.

The 13th Doctor and Clara Oswald deck developed through +1/+1 counters and card draw mechanics, steadily building board advantage with creatures like Dusk Legion Duelist and Brood Ascendancy to gain incremental value.

Jackal, Genius Geneticist aimed to capitalize on creature spell copying and counters, ramping into multiple Incubation Druids to accelerate mana production and board development.

Meanwhile, Shiko, Paragon of the Way pursued a slower, flicker-based creature strategy, focusing on chip damage over time rather than immediate board wipes or combos. Key turning points included Volrath's early aggressive plays that forced opponents to consider blocking against death touch creatures, while the 13th Doctor deck's steady accumulation of counters and card advantage allowed for consistent pressure.

Jackal's ability to copy creature spells provided a quick mana ramp enabling explosive turns, although the player intentionally downplayed threat level to avoid early aggression.

The game featured a balanced pace, with no immediate explosive combos but a gradual buildup of board states and incremental advantages.

The diverse strategies created a dynamic interplay where players had to navigate between aggression, ramp, and board control, setting the stage for potential midgame power shifts.

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