Deck Strategies
Tymna & Thrasios
A midrange value deck focused on card draw, incremental advantage, and efficient interaction to control the game and find a combo finish.
Kinnan, Bonder Prodigy
A ramp and combo-centric deck that accelerates mana quickly with creatures and mana rocks to assemble fast, powerful combos like Hermit Druid for infinite mana and deck manipulation.
Malcolm & Kediss
A ramp and value engine deck leveraging spells and artifacts to generate mana and create card advantage, aiming to accelerate into a combo or overwhelming board state.
Rograkh, Son of Rohgahh & Reyhan, Last of the Abzan
A combat-focused deck utilizing counters and damage-based synergies to grow creatures and control the board, aiming to win through combat damage and combo interactions.
Gameplay Insights
- 1
Using Deadly Rollick to remove a powerful threat like Consecrated Sphinx early prevented a potential card draw storm that could have overwhelmed the table.
- 2
Players carefully managed their mana and interaction spells, such as holding up Force of Will and Pyroblast to counter or disrupt key spells, highlighting the importance of timing in cEDH.
- 3
Hermit Druid was a central piece for Kinnan's deck, used both as a tutor target and a combo enabler, forcing opponents to try to disrupt or race the combo.
- 4
Treasure generation and artifacts like The One Ring and Treasure Vault provided continuous card draw and mana advantage, crucial for maintaining pressure and assembling combos.
- 5
The interplay of multiple players ramping and deploying interactive spells led to a dynamic game state where board wipes and removal spells significantly shifted momentum.
Notable Cards
Hermit Druid
Consecrated Sphinx
Deadly Rollick
Force of Will
Pyroblast
Mox Diamond
Carpet of Flowers
Treasure Vault
The One Ring
Vexing Shusher
Summary
The game started with each player establishing their mana base and early ramp. Kinnan quickly developed his board with mana acceleration and cast key creatures like Hermit Druid to dig deeper into his deck. Malcolm & Kediss deployed ramp and value engines such as Carpet of Flowers and Spring Leaf Drum, enabling explosive turns. Tymna & Thrasios and Rograkh & Reyhan focused on maintaining card advantage and board presence through creatures and spells, with Tymna & Thrasios utilizing their card draw synergy and Rograkh & Reyhan leveraging combat-focused synergies. A pivotal moment occurred when one player cast Consecrated Sphinx, prompting immediate removal via Deadly Rollick, which shaped the board state. Throughout the game, there were multiple key interactions involving counterspells like Force of Will and disruption spells like Pyroblast, illustrating the high-stakes control and response typical of cEDH. Hermit Druid combos and treasure generation created pressure, with Treasure Vault and The One Ring providing continuous card draw and mana sources. The game featured tight resource management, with players carefully choosing when to deploy threats or hold back mana for interaction. The match was highly interactive with multiple players jockeying for position while trying to set up a win condition, often revolving around Hermit Druid or comboing with mana rocks and creatures to generate infinite or near-infinite mana to close out the game.