Treasure Vault cEDH S1 E1 | MAMTG cEDH | Unedited MTG Gameplay thumbnail Blurred backdrop thumbnail
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Treasure Vault cEDH S1 E1 | MAMTG cEDH | Unedited MTG Gameplay

Moderately Anonymous MTG


Commanders featured in this Gameplay Reviewed & Verified

Decklists

Deck & Commander Strategies

  • Godo, Bandit Warlord

    Godo, Bandit Warlord

    A mono-red fast combo deck that aims to quickly assemble the Helm of the Host combo to win by creating multiple combat steps and overwhelming opponents.

  • Krark, the Thumbless Tymna the Weaver

    Krark, the Thumbless / Tymna the Weaver

    A Mardu storm-combo deck leveraging storm spells, tutors, and card advantage from Krark and Tymna, aiming to chain spells for a lethal storm count.

  • Tymna the Weaver Thrasios, Triton Hero

    Tymna the Weaver / Thrasios, Triton Hero

    A creature-based combo deck using Birthing Pod (Pony Pod) to tutor and assemble synergistic combos, focusing on incremental advantage and powerful creature interactions.

  • Thrasios, Triton Hero

    Thrasios, Triton Hero / Raze Cats

    A reanimator deck that uses efficient tutors and graveyard recursion to cheat large threats onto the battlefield and secure a win through overwhelming board presence.

Gameplay Insights

  • 1

    The use of Doom Whisperer to generate card advantage and pressure opponents through surveil proved a strong play, forcing opponents to find answers quickly.

  • 2

    Counterbalance combined with strategic spell casting and responses created a taxing interaction that disrupted opponents' plans and controlled the stack.

  • 3

    Winds of Rebuke and Deflecting Swat were used effectively to bounce key creatures and counter spells, showcasing the importance of interaction timing in cEDH.

  • 4

    Players carefully managed their life totals and resources to enable repeated activations and maximize the value of their creatures and spells, such as multiple activations of Doom Whisperer.

  • 5

    The synergy between Goblin Engineer and Durant Magistrate provided utility and tempo swings, demonstrating how value creatures can impact board state beyond raw power.

Notable Cards

  • Doom Whisperer

    Doom Whisperer

  • Counterbalance

    Counterbalance

  • Winds of Rebuke

    Winds of Rebuke

  • Deflecting Swat

    Deflecting Swat

  • Goblin Engineer

    Goblin Engineer

  • Tarnished Citadel

    Tarnished Citadel

  • Bonus Round

    Bonus Round

Gameplay Summary

The game featured four competitive commanders each pursuing distinct strategies in a high-powered cEDH environment.

Early turns saw players developing their mana bases and setting up key pieces such as mana crypts, tutors, and mana rocks.

A significant moment occurred when one player cast Doom Whisperer, which generated pressure through its surveil mechanic and card advantage.

Another pivotal interaction involved the use of counterbalance and a series of spells and responses that showcased intricate stack management and disruption, including a well-timed Winds of Rebuke and Deflecting Swat that targeted threatening creatures and spells.

The game also highlighted the power of Goblin Engineer and Durant Magistrate as versatile pieces contributing to board presence and tempo.

Despite aggressive plays and disruption, the gameplay maintained a focus on assembling combos and protecting key pieces to ultimately close the game.

The match demonstrated the dynamic ebb and flow typical of cEDH, where efficient card advantage, interaction, and mana acceleration dictated the pace and outcome.

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