Deck & Commander Strategies
Tevesh Szat, Doom of Fools
A turbo noise chain combo deck that tutors early four-mana combo pieces while generating value by creating and sacrificing Thralls, aiming to assemble a game-winning combo quickly.
Jetmir, Nexus of Revels
A creature-based stax deck that pressures opponents by buffing creatures to gain double strike, vigilance, and trample, using combat triggers to maximize damage and close the game fast.
Winota, Joiner of Forces
An explosive red-white deck that cheats humans into play rapidly through Winota's triggers to swarm the board and combo off with layered, tightly tuned interactions.
Captain Sisay
An adaptive combo and stax deck that tutors for silver bullet hate pieces or infinite mana combos using legendary creature synergies to lock down the board or win through combos.
Tana, the Bloodsower
Paired with Tevesh Szat for token generation and combo potential, focusing on creating tokens and leveraging sacrifice outlets to gain incremental advantage and combo off.
Gameplay Insights
- 1
The double Thalia on board was crucial in disrupting Ivan’s Fire Covenant and Chains of Smog, preventing a devastating board wipe.
- 2
Winota’s ability to rapidly generate humans and cheat them into play allowed her to snowball quickly and apply lethal pressure before opponents could stabilize.
- 3
Jetmir’s buff to nine creatures granting double strike, vigilance, and trample was a pivotal moment that enabled him to overwhelm the board and deal lethal damage efficiently.
- 4
Tevesh Szat’s strategy of generating and sacrificing Thralls provided resilience and card advantage, but was ultimately outpaced by the aggressive Winota and Jetmir boards.
- 5
The interplay between combat-centric decks led to a fast-paced game where damage output and token generation determined the outcome rather than long-term attrition or control.
Notable Cards
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Spirit of the Labyrinth
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Jeweled Lotus
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Adeline, Resplendent Cathar
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Thalia, Guardian of Thraben
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Fire Covenant
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Ranger-Captain of Eos
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Loyal Apprentice
Gameplay Summary
The game began with each player quickly developing their board state, with Tevesh Szat driving a turbo noise chain combo strategy that focused on tutoring powerful four-mana pieces and generating value through Thralls.
Jetmir, Nexus of Revels leveraged creature buffs and combat triggers to apply steady pressure, while Winota, Joiner of Forces aimed to cheat humans into play rapidly for explosive board presence.
Captain Sisay focused on tutoring key combo and stax pieces to lock down the game or assemble infinite mana combos.
Early plays included ramping and setting up key threats such as Thralls, Spirit of the Labyrinth, and multiple human tokens. Winota's aggressive expansion of her board with tokens and key creatures like Adeline, Resplendent Cathar and Kamahl, Fist of Krosa quickly overwhelmed opponents.
Despite some interaction and chump blocking, the pressure mounted rapidly.
Jetmir capitalized on reaching nine creatures to grant double strike, vigilance, and trample, dramatically increasing damage output.
With additive boosts from Kamahl and Adeline’s triggers, the offensive became unstoppable.
The game concluded swiftly when Jetmir's powered-up board state dealt lethal damage, leaving the table wiped and the players conceding.
Notably, the presence of double Thalia in play disrupted Fire Covenant and chains of Smog from Winota’s side, preventing a board wipe that could have shifted momentum.