Deck & Commander Strategies
Kenrith, the Returned King
A midrange deck that ramps quickly to grind value early with mana acceleration and card draw, aiming to eventually win through one of several combos enabled by Kenrith's versatile abilities.
Thrasios, Triton Hero and Armix, Filigree Thrasher
A control-value deck that uses its commanders to generate incremental advantage, controlling the board and setting up a combo finish with either Bolas's Citadel or Thassa's Oracle.
Rashmi, Eternities Crafter
A control deck focused on gaining card advantage through Rashmi’s triggered draws and casting spells, aiming to find a combo win while maintaining board control and disruption.
Sidisi, Brood Tyrant
A layered combo deck leveraging zombie tokens and graveyard recursion, using Doomsday and other combo pieces to generate overwhelming advantage and secure a combo win.
Gameplay Insights
- 1
The casting of Seedborn Muse by Tyler was a pivotal play, allowing him to reuse Kenrith’s card draw ability multiple times each turn and maintain a significant resource advantage.
- 2
Zach's use of Phyrexian Metamorph to copy Rashmi helped maintain board presence and apply pressure, while discarding Isochron Scepter to Armix’s ability removed a key threat from Cal’s Rashmi.
- 3
Cal’s Mana Drain countering Steven’s Doomsday disrupted a potential fast combo and showcased the importance of timely counterspells in a high-power multiplayer environment.
- 4
Tyler’s repeated activations of Kenrith to draw cards during end steps and untaps kept him well-stocked with answers and threats, demonstrating the value of maximizing commander abilities in cEDH.
- 5
The interaction between Mystic Remora and Mental Misstep highlighted how players navigated resource denial and counterspells to maintain control over the game state.
- 6
Steven’s inability to find Guilded Drake due to a decklist error forced a strategic pivot, emphasizing the impact of deck consistency and preparation in competitive play.
Notable Cards
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Seedborn Muse
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Dockside Extortionist
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Kenrith, the Returned King
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Thassa's Oracle
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Bolas's Citadel
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Mystic Remora
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Phyrexian Metamorph
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Narset's Reversal
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Dauthi Voidwalker
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Doomsday
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Mana Crypt
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Jeweled Lotus
Gameplay Summary
The game started with all four players deploying their key ramp and value engines early, setting the stage for a high-powered cEDH match.
Tyler on Kenrith established early mana acceleration with cards like Grim Monolith and Dockside Extortionist, quickly gaining board presence and card advantage through Kenrith's abilities.
Zach piloted the Thrasios/Armix deck with a focus on controlling the board and generating value, utilizing spells like Dark Ritual and tutors to maintain pressure and set up a combo finish, primarily aiming for Thassa's Oracle or Bolas's Citadel.
Cal on Rashmi sought to leverage card advantage and control elements, aiming to find a key combo piece despite a minor decklist mishap that forced a shift in plans.
Steven on Sidisi set up a layered combo approach with graveyard interaction and Doomsday backup, though early attempts were thwarted by counterspells and disruption from the other players. A pivotal moment occurred when Tyler cast Seedborn Muse, allowing him to maximize his activation of Kenrith’s ability every turn, drawing multiple cards and maintaining a strong grip on resources and tempo.
Meanwhile, Zach’s use of Phyrexian Metamorph copying Rashmi and aggressive attacks with Armix chipped away at opponents’ life totals and board states.
Steven's Mystic Remora and Noxious Revival interactions attempted to slow opponents but were met with counterspells such as Narset’s Reversal.
The game developed into a tense battle of resource management, with multiple tutors and interaction spells being cast to protect critical combos or disrupt others.
The synergy between artifact ramp, tutoring, and value engines created a dynamic and complex board state requiring careful navigation from all players.