(EDH) Ghired Vs Vaevictus Vs Niambi Vs Adeline - Commander Gameplay Ep.79 (with BT Gamenight!) thumbnail Blurred backdrop thumbnail
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(EDH) Ghired Vs Vaevictus Vs Niambi Vs Adeline - Commander Gameplay Ep.79 (with BT Gamenight!)

NeoRoyal House of Pricey Cardboard - EDH


Commanders featured in this Gameplay Reviewed & Verified

Decklists

Deck & Commander Strategies

  • Ghired, Conclave Exile

    Ghired, Conclave Exile

    Generate large token armies, especially Rhinos, and use anthem effects to overwhelm opponents through wide board presence and combat damage.

  • Vaevictis Asmadi, the Dire

    Vaevictis Asmadi, the Dire

    Ramp quickly to cast big demons and dragons, leveraging sacrifice effects and polymorph strategies to disrupt opponents and control the board.

  • Niambi, Esteemed Speaker

    Niambi, Esteemed Speaker

    Control the game through bounce and flicker effects, draw spells, and reanimate key creatures to maintain card advantage and board presence.

  • Adeline, Resplendent Cathar

    Adeline, Resplendent Cathar

    Aggressively build a human tribal army with token generators and anthem effects to apply early and consistent pressure via commander damage and combat.

Gameplay Insights

  • 1

    Vaevictis's sacrifice triggers forced opponents to sacrifice multiple permanents each combat, severely disrupting board states and causing significant life loss.

  • 2

    Niambi's use of Sun Titan and Elspeth, Sun's Champion allowed repeated recursion of key permanents and token generation, maintaining board presence despite board wipes.

  • 3

    Ghired's token generation combined with anthem effects and token synergy created a threatening wide board that demanded immediate answers from opponents.

  • 4

    Adeline's aggressive token and human tribal strategy allowed early pressure and incremental damage, forcing opponents into defensive plays.

  • 5

    BT's use of Enlightened Tutor to fetch Sol Ring early accelerated mana development, enabling faster deployment of high-impact spells and creatures.

  • 6

    Multiple board wipes including Damnation and Time Wipe reset the board periodically, requiring players to rebuild and adjust their strategies midgame.

  • 7

    The interplay between aggressive token strategies and big demon threats created a dynamic battlefield where control and tempo were crucial.

  • 8

    The use of cards with X in their cost was strategically countered by Frontline Medic's sacrifice ability, showcasing interactive spell disruption.

  • 9

    The presence of flicker and bounce effects in Niambi's deck provided resilience against board wipes and removal, allowing key creatures to return safely.

Notable Cards

  • Azor, the Lawbringer

    Azor, the Lawbringer

  • Time Wipe

    Time Wipe

  • Damnation

    Damnation

  • Sun Titan

    Sun Titan

  • Elspeth, Sun's Champion

    Elspeth, Sun's Champion

  • Kor Cartographer

    Kor Cartographer

  • Scute Swarm

    Scute Swarm

  • Miraculous Recovery

    Miraculous Recovery

  • Crook of Condemnation

    Crook of Condemnation

  • Ghostway

    Ghostway

  • Paladin Class

    Paladin Class

  • Finale of Devastation

    Finale of Devastation

  • Return of the Wildspeaker

    Return of the Wildspeaker

  • Akroma's Will

    Akroma's Will

  • Elesh Norn, Grand Cenobite

    Elesh Norn, Grand Cenobite

Gameplay Summary

The game began with all four players developing their mana bases and establishing early board presence, with Adeline and Ghired focusing on token generation and aggressive board states, Vaevictis ramping into big demons and dragons, and Niambi leveraging reanimation and control elements in Azorius colors.

Early combat exchanges were punctuated by token creation from Adeline and Ghired, while Vaevictis used sacrificial effects to maintain pressure and disrupt opponents' resources.

Niambi employed bounce and flicker effects to protect key creatures and maintain board control. A pivotal moment came when Vaevictis dropped multiple powerful demons and triggered significant sacrifice effects causing major life loss and board disruption.

Meanwhile, Ghired continued to generate Rhinos and other tokens, leveraging anthem effects and creatures with reach to stabilize the board.

Niambi used cards like Sun Titan and Elspeth, Sun's Champion to maintain card advantage and recur important permanents, while Adeline pushed aggressive damage with human tribal synergy.

Board wipes such as Damnation and Time Wipe periodically reset the board, forcing players to rebuild and adapt.

The game featured intense combat phases with multiple attackers and blockers, and key spells like Return to Dusk and Miraculous Recovery extended the value of removed permanents. Ultimately, the game revolved around balancing aggressive token swarms with high-impact demon threats and resilient reanimation strategies.

Players had to navigate complex board states with repeated board wipes and tactical plays, focusing on maintaining pressure and resource advantage.

The interaction between Vaevictis's demon tribal and sacrifice strategy, Ghired's token flooding, Niambi's control and recursion, and Adeline's aggressive human tribal pushed the game into a tense midgame standoff with multiple threats vying for supremacy.

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