Deck Strategies
Anje Falkenrath
Uses aggressive discard and card draw to fuel graveyard synergies and incremental damage, aiming to combo out via Worldgorger Dragon interactions or burn damage.
Kinnan, Bonder Prodigy
Focuses on mana ramp and generating value from creatures with converted mana cost 3 or less, enabling explosive mana production to cast large threats or combos.
Lavinia, Azorius Renegade
Implements control elements by locking down noncreature spells and generating value from taxes on opponents' spells, disrupting their game plans.
Kraum, Ludevic's Opus and Tymna the Weaver
Combines card draw engines and disruption to control the game state while building incremental advantage, aiming to outvalue opponents and finish with combat damage or combo.
Gameplay Insights
- 1
Lavinia’s casting alongside Arcane Laboratory and Omen Machine created a powerful lock on new permanents, significantly stalling the game until removal was found.
- 2
Anje’s repeated activation of her ability discarding creatures triggered continuous card draw and damage from Fate Unraveler, pressuring all players simultaneously.
- 3
Kinnan’s ability to reveal creatures from the top of the deck and ramp mana enabled him to deploy threats early, but his initial commander play was countered, slowing his momentum.
- 4
The timely use of Abrade to destroy Omen Machine was a critical play that relieved the boardlock and allowed the game state to progress.
- 5
Players carefully balanced aggression with disruption, often holding back on board wipes or large spells to avoid helping other opponents recover, highlighting tight meta interactions in budget cEDH.
Notable Cards
Fate Unraveler
Omen Machine
Abrade
Pyroclasm
Mystic Remora
Dark Tutelage
Arcane Laboratory
Snap
Talisman of Curiosity
Summary
The game started with typical ramp and setup plays from all four players, each piloting budget-friendly versions of competitive decks. Early plays included mana acceleration, card draw engines, and disruptive creatures. Lavinia Azorius Renegade established board presence and locked down opponents' abilities to cast noncreature spells, while Omen Machine was briefly a major lock on new permanents until it was destroyed by a timely Abrade. Anje Falkenrath built up her graveyard with discard spells and used her ability to draw cards and trigger damage through Fate Unraveler, which was dealing incremental damage to all players. Kinnan, Bonder Prodigy generated value by revealing powerful creatures and ramping mana, enabling further plays. Tymna/Kraum focused on card draw and controlling the board with spells like Dark Tutelage and Narset, Partner of Veils to limit opponents’ options. Key turning points included Lavinia’s locking effects and Omen Machine creating a difficult board state, which was then broken by Abrade, resetting the game state. Anje’s aggressive card draw and damage from Fate Unraveler pressured all players, while Kinnan's ramp and creature advantage threatened to dominate. Disruption spells and well-timed counterspells shaped the flow of combat and board control. The game featured multiple layers of interaction, with players balancing between advancing their combos and stalling opponents. The eventual win condition centered around Anje’s ability to cycle and deal incremental damage combined with a combo finish, or Kinnan leveraging mana advantage to drop a decisive threat, but the video cuts off before a clear winner is declared.