Deck Strategies
K'rrik, Son of Yawgmoth
Utilizes life as a resource to pay for black mana costs, enabling explosive spell casting and reanimation combos that leverage devotion to black for life drain and board control.
Celes, Rune Knight
Focuses on generating value through creature tokens and equipment, supporting aggressive board presence and synergy with other artifact and creature-based combos.
Thrasios, Triton Hero & Tymna the Weaver
Combines card draw and efficient mana ramp with a toolbox style, leveraging multiple colors and tutors to assemble combos and control the board.
Rograkh, Son of Rohgahh
Aggressive mono-red strategy focused on fast mana, disruptive creatures, and burn spells to pressure opponents early and enable quick wins.
Gameplay Insights
- 1
The use of K'rrik's ability to pay life instead of black mana was crucial in enabling the rapid casting of spells and reanimation effects.
- 2
Casting Gray Merchant of Asphodel at high devotion to black created a massive life swing, pressuring all opponents simultaneously.
- 3
Gilded Drake was used effectively to steal key combo pieces, demonstrating the importance of interaction in cEDH.
- 4
Players prioritized mana denial and disruption, such as strip mining and targeting mana sources, to slow down combo assembly.
- 5
The combination of Chainer, Dementia Master and reanimated creatures as black Nightmares allowed sustained board advantage and synergy with devotion-based effects.
Notable Cards
K'rrik, Son of Yawgmoth
Chainer, Dementia Master
Gray Merchant of Asphodel
Blood Celebrant
Gilded Drake
Gaea's Cradle
Jet Medallion
Demonic Tutor
Necropotence
Summary
The game began with players establishing their mana bases and deploying early threats, including Rograkh, Son of Rohgahh, and setting up mana acceleration with rituals and artifact medallions. One key turning point was when a player cast K'rrik, Son of Yawgmoth, enabling a powerful combination of black mana generation and life payment to fuel spells. This allowed access to a series of tutors and value creatures, setting up a critical board state. The player with K'rrik then used Chainer, Dementia Master to reanimate creatures as black Nightmares, boosting their board presence and devotion to black. A pivotal moment occurred when the same player cast Gray Merchant of Asphodel, leveraging their devotion to black to drain opponents' life totals significantly while gaining life, putting them in a commanding position. Despite some disruption attempts, such as trying to destroy mana sources and denying black mana, the player continued to develop their combo pieces. In response, another player utilized Gilded Drake to steal key creatures and interacted with mana-generating lands like Gaea's Cradle, creating a back-and-forth dynamic. Ultimately, the game centered around leveraging K'rrik's ability to pay life for mana, combined with reanimation and devotion-based effects to overwhelm opponents, showcasing a typical cEDH style of assembling fast, resilient combos to close the game.