Old-School Commander Duel | Extra Turns 26 | Magic: The Gathering EDH Gameplay thumbnail Blurred backdrop thumbnail
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Old-School Commander Duel | Extra Turns 26 | Magic: The Gathering EDH Gameplay

The Command Zone


Commanders featured in this Gameplay Reviewed & Verified

Personalities featured in this Gameplay

Decklists

Deck & Commander Strategies

  • Shu Yun, the Silent Tempest

    Shu Yun, the Silent Tempest

    The deck is built around chaining non-creature spells, triggering Shu Yun's prowess and double strike ability to deal massive damage.

  • Damia, Sage of Stone

    Damia, Sage of Stone

    The deck seeks to take advantage of Damia's card draw engine by ramping early and often, playing out cheap spells and mana dorks, and preparing for big finishers.

  • Rafiq of the Many

    Rafiq of the Many

    The deck sends buffed up creatures into single combat, further buffing them with Rafiq and utilizing combat damage triggers for double value.

  • Hazezon Tamar

    Hazezon Tamar

    The deck focuses on generating tokens with Hazezon and enchantments, then utilizing various synergies and sac outlets for value and damage output.

Gameplay Insights

  • 1

    DJ's early play of Exploration and Goblin Bombardment set the tone for his token-based strategy.

  • 2

    Jimmy's casting of non-creature spells in succession allowed him to maximize Shu Yun's prowess and double strike ability.

  • 3

    Craig's use of Damia's card draw engine to ramp and deploy cheap spells quickly prepared him for his big finishers.

  • 4

    Vinny's strategy of sending buffed up creatures into single combat with Rafiq's double strike and extra combat damage triggers created powerful and evasive threats.

Notable Cards

  • Exploration

    Exploration

  • Goblin Bombardment

    Goblin Bombardment

  • Rafiq of the Many

    Rafiq of the Many

  • Damia, Sage of Stone

    Damia, Sage of Stone

  • Shu Yun, the Silent Tempest

    Shu Yun, the Silent Tempest

  • Hazezon Tamar

    Hazezon Tamar

Gameplay Summary

The game started off with each player setting up their mana bases and getting their commanders on the board.

DJ, playing Hazezon Tamar, quickly established his token-generating engine with the help of Exploration and Goblin Bombardment, while Jimmy, piloting Shu Yun, focused on chaining non-creature spells to trigger his commander's prowess and double strike ability.

In the middle of the game, Craig's Damia, Sage of Stone, managed to leverage his commander's card draw engine, ramping and deploying cheap spells and mana dorks, preparing for his big finishers.

Meanwhile, Vinny's Rafiq of the Many was gearing up for single combat with powerful equipment and evasive threats.

In the end, it was a close match with strategic decisions and game-changing interactions shaping the gameplay.

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