Deck Strategies
Maelstrom Wanderer
Ramp mana and cast cascade spells to chain into powerful creatures, generating value and board presence while disrupting opponents through tempo plays.
Marrow-Gnawer
Build a massive army of rats through sacrificing and creating tokens, leveraging synergies among rat creatures to overwhelm opponents and control the board.
Momir Vig, Simic Visionary
Draw and filter creatures aggressively to maintain card advantage and control the board with utility creatures, countering key threats with selective discard and tap effects.
Gwafa Hazid, Profiteer
Tax opponents' spells and generate card advantage through creatures that disrupt and control the game, using a suite of counterspells and taxing effects embedded in creatures.
Gameplay Insights
- 1
The all-creature format significantly slowed down early game interactions due to the absence of traditional instant-speed removal and spells, leading to more board development and value-based play.
- 2
Marrow-Gnawer's rat token generation and sacrifice mechanic created a snowball effect, pressuring opponents to focus on board control early or risk being overrun.
- 3
Momir Vig's deck capitalized on card filtering and countering creature spells, using discard and tap effects to blunt opponents' aggression while maintaining steady card advantage.
- 4
Gwafa Hazid's creature-based taxing and counterspell effects provided a unique form of control that leveraged creatures as interactive spells, fitting the all-creature theme while disrupting opponents' plans.
- 5
Maelstrom Wanderer's cascades into additional creatures created multiple triggers and board presence, enabling a tempo advantage that could shift the game's momentum rapidly.
Notable Cards
Relentless Rats
Pack Rat
Stronghold Biologist
Sage of Hours
Aetherling
Mystic Snake
Consecrated Sphinx
Swarmyard
Gyre Sage
Summary
The multiplayer Commander game featured four creature-centric decks led by Maelstrom Wanderer, Marrow-Gnawer, Momir Vig, and Gwafa Hazid. Early turns were slow as players adjusted to the all-creature restriction, lacking typical spells like instants or enchantments to accelerate or interact freely. Marrow-Gnawer's rat tribal deck quickly established a wide board presence with relentless rats and synergistic rat creatures, threatening to overwhelm the table. Momir Vig focused on card advantage by revealing and drawing creature cards, setting up a toolbox of creatures for utility and control. Gwafa Hazid's deck aimed at controlling opponents through taxing effects and card draw, leveraging creatures with counterspell-like abilities and resource denial. Maelstrom Wanderer sought value through cascade triggers and big creatures, aiming to outpace opponents with tempo and resilience.