ROG/SI Vs Ral Vs Sisay Vs Lumra - Silence is Golden - SALT CITY CEDH - Round 4 thumbnail Blurred backdrop thumbnail
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ROG/SI Vs Ral Vs Sisay Vs Lumra - Silence is Golden - SALT CITY CEDH - Round 4

The Mind Over Meta


Commanders featured in this Gameplay Reviewed & Verified

Deck & Commander Strategies

  • Rograkh, Son of Rohgahh

    Rograkh, Son of Rohgahh

    Uses efficient tutors and disruption to assemble combo pieces quickly, leveraging black and blue control elements to protect the combo and disrupt opponents.

  • Silas Renn, Seeker Adept

    Silas Renn, Seeker Adept

    Focuses on artifact synergies and value engines, aiming to generate incremental advantage while controlling the board with disruptive artifacts.

  • Ral, Monsoon Mage // Ral, Leyline Prodigy

    Ral, Monsoon Mage // Ral, Leyline Prodigy

    Utilizes spellslinger tactics and counterspell backup to maintain tempo and protect key spells while aiming for a combo or burn finish.

  • Sisay, Weatherlight Captain

    Sisay, Weatherlight Captain

    Leverages legendary creature recursion and toolbox effects to control the board and assemble powerful synergies for a mid-to-late game win.

  • Lumra, Bellow of the Woods

    Lumra, Bellow of the Woods

    Ramp and value-based deck that seeks to build a strong board presence through creature value and eventually win via overwhelming board state or combo.

Gameplay Insights

  • 1

    The use of Demonic Tutor early on allowed Rograkh to find critical lands and combo pieces quickly, setting the pace of the game.

  • 2

    Force of Negation was pivotal in reducing available counterspells for one player, shifting the control dynamics.

  • 3

    Bluffing and strategic hesitation played a key role, with one player holding back information to protect their win condition, forcing others to decide whether to challenge or concede control.

  • 4

    Players carefully weighed interaction timing against potential combo windows, particularly wary of Lumra’s scaling late-game threat.

  • 5

    Repeated plays of Silven Safekeeper demonstrated resilience and incremental advantage despite counterplay attempts.

  • 6

    The tension between progressing a combo and preserving interaction highlighted the delicate balance in cEDH multiplayer games.

Notable Cards

  • Demonic Tutor

    Demonic Tutor

  • Mystic Remora

    Mystic Remora

  • Force of Negation

    Force of Negation

Gameplay Summary

The game featured a multi-player cEDH match with Rograkh, Silas Renn, Ral, Sisay, and Lumra as commanders.

Early on, players established their mana bases and laid down value engines such as Mystic Remora and Eldrazi Spirit Guide to accelerate their game plans.

Rograkh quickly secured key lands and tutors like Demonic Tutor to set up his win conditions, while Lumra focused on ramp and value creatures.

Interaction was heavy, with multiple counterspells and threats to disrupt opponents, including a notable Force of Negation that reduced counterspell availability for another player. As the game progressed, tension rose around potential combo wins and control plays.

Rograkh appeared poised to execute a combo but hesitated to reveal his hand or commit fully, creating a bluffing dynamic that influenced others’ decisions.

The players debated whether to call bluffs or let threats resolve, particularly wary of Lumra's eventual late-game power.

Silas Renn and Sisay contributed with value creatures and interaction but struggled to find a clear path to victory amidst heavy disruption.

The game revolved around strategic timing, resource management, and careful decision-making to avoid premature defeat or enabling opponents’ combos.

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