Deck & Commander Strategies

Ashling, the Limitless
This deck capitalizes on elemental tribal synergy by evoking elementals and sacrificing them to create copies, thereby doubling enter-the-battlefield triggers to generate value and build an overwhelming elemental army.

Mass of Mysteries
Focused on elemental tribal synergy with myriad abilities, this deck aims to create multiple copies of elementals to flood the board with threats and overwhelm opponents through sheer numbers and repeated effects.

The Reaper, King No More
A graveyard recursion deck that manipulates artifact and creature cards by reanimating and taking control of them, leveraging unique interactions to disrupt opponents and maintain board presence.

Auntie Ool, Cursewretch
Utilizes a poison and -1/-1 counter theme, weakening opponents' creatures while generating incremental advantage through proliferate effects and token creation, slowly grinding out the game by attrition.
Gameplay Insights
- 1
Players carefully managed proliferate triggers to maximize or deny counter growth, notably choosing when not to proliferate to prevent opponents from gaining mana or token advantages.
- 2
Sequencing of spells and abilities was critical, with one player purposely delaying use of proliferate to avoid strengthening an opponent's mana rock counters.
- 3
The elemental decks leveraged evoke and sacrifice mechanics to create multiple copies of creatures, generating value and board presence faster than opponents anticipated.
- 4
The minus one counter and poison strategy effectively applied pressure over time, combining with mana acceleration to prepare for large token generation through sacrifice outlets.
- 5
Early ramp and mana fixing enabled players to deploy powerful threats quickly, setting the pace of the game and dictating tempo.
- 6
The interplay between counter placement, proliferate, and token generation created a dynamic board state where small incremental advantages snowballed into decisive wins.
Notable Cards
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Ashling, the Limitless
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Flamekin Village
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Empty the Warrens
Gameplay Summary
The game featured a clash between two thematic Lorwyn Eclipsed preconstructed decks: a Tribally focused Elementals deck led by Ashling, the Limitless and a Goblin-centric deck with Auntie Ool, Cursewretch.
Early turns saw heavy ramp and board development with Ashling leveraging elemental synergy to generate value by duplicating creatures via evoke and sacrifice effects, aiming to overwhelm opponents with multiple ETB triggers.
Meanwhile, Auntie Ool focused on applying minus one counters across the battlefield, slowly weakening opposing creatures while generating incremental advantage through card draws and token creation.
A key dynamic was the interplay of proliferate effects and counter manipulation, particularly involving Wicker Smith's Tools, which allowed for scalable token generation that threatened to end the game if unchecked.
The players also made use of mana rocks and ramp spells to accelerate their game plans, setting up for powerful midgame plays.
Throughout, strategic sequencing and resource management were critical, with moments where players deliberately avoided proliferating or interacting to deny opponents additional counters or mana.
The game’s tension revolved around controlling the board state through counters and token swarms until a decisive advantage could be seized by either the elemental army or the creeping curse strategy.




















