Deck & Commander Strategies

The Gitrog Monster
A proactive combo deck that uses The Gitrog Monster’s dredge and discard abilities combined with Dakmor Salvage and rituals to generate mana and draw cards, aiming to assemble a fast combo to win quickly.

Sisay, Weatherlight Captain
A value and toolbox deck that leverages Sisay’s ability to fetch legendary permanents, using Wishclaw Talisman to tutor key answers or threats and maintaining board presence with creatures like Glenhorn Buccaneer.

Tymna the Weaver / Kraum, Ludevic's Opus
A high-value, combo-centric deck that uses card draw from commanders and powerful spells like Underworld Breach and Demonic Consultation to assemble game-winning combos while protecting them with counterspells.

Malcolm, Keen-Eyed Navigator / Vial Smasher the Fierce
A Grixis pirate tribal deck that leverages aggressive pirate synergies, tempo plays, and the potential of casting commanders at instant speed to pressure opponents and disrupt their plans.
Gameplay Insights
- 1
Troy’s use of Pacted Negation on his own Underworld Breach to protect it while holding priority to cast other spells was a critical play that allowed him to maintain combo continuity.
- 2
The interaction of flash creatures like Flash Thompson to tap down key attackers showed the importance of tempo disruption in the early game.
- 3
Mike’s aggressive mana acceleration and rituals helped him set up combo pieces quickly, but he was ultimately neutralized by timely interaction and counterspells.
- 4
The final sequence involving Demonic Consultation naming LED and Brain Freeze as a win combo highlights the efficiency and explosiveness of the Tymna/Kraum deck’s approach.
Notable Cards
-

Underworld Breach
-

Demonic Consultation
-

Brain Freeze
-

Wishclaw Talisman
-

Mana Vault
-

Ancient Tomb
-

The One Ring
Gameplay Summary
The game started with all players ramping and setting up key pieces early on.
Mike on The Gitrog Monster aimed for a fast combo by leveraging his commander’s discard outlet combined with Dakmor Salvage and various rituals to generate mana and card advantage.
Adam on Malcolm and Vial Smasher focused on pirate synergies and casting his commander for tempo and pressure.
Troy piloting Tymna and Kraum utilized a value and combo heavy strategy, drawing cards through his commanders and assembling powerful spells like Underworld Breach and LED for a lethal combo.
Hidden’s Sisay deck tried to establish control and board presence, using Wishclaw Talisman and value creatures like Glenhorn Buccaneer to maintain tempo.
Early skirmishes involved aggressive plays and some interaction, including flash creatures and targeted removal. The key turning point came when Troy expertly navigated a sequence involving Underworld Breach and Pacted Negation to protect his combo pieces, countering threats while generating treasures and mana.
He successfully executed a high-impact combo by leveraging Demonic Consultation and Brain Freeze, which forced the opponents to concede.
The game showcased the strength of fast combo lines in cEDH and the importance of precise sequencing and interaction to survive and close out the game.
Despite strong early plays from Mike and Adam, the combo-centric Tymna/Kraum deck ultimately prevailed by outmaneuvering opponents on timing and resource management.




























