Malcolm/Vial v Rograkh/Silas v Derevi v Kefka | CEDH Gameplay 022 thumbnail Blurred backdrop thumbnail

Malcolm/Vial v Rograkh/Silas v Derevi v Kefka | CEDH Gameplay 022

Value Plays Only MTG profile icon
Value Plays Only MTG 24 EDH Gameplay videos

Commanders featured in this Gameplay Reviewed & Verified

Decklists

Deck & Commander Strategies

  • Malcolm, Keen-Eyed Navigator Vial Smasher the Fierce

    Malcolm, Keen-Eyed Navigator + Vial Smasher the Fierce

    Leverages fast pirate synergy to generate treasures and repeated damage triggers, aiming to assemble combos using Glint-Horn Buccaneer and Thassa's Oracle for a rapid win.

  • Rograkh, Son of Rohgahh Silas Renn, Seeker Adept

    Rograkh, Son of Rohgahh + Silas Renn, Seeker Adept

    Executes early aggressive plays with fast mana and disruption, using Rograkh to generate tempo and Silas Renn's abilities to find key cards while applying pressure.

  • Derevi, Empyrial Tactician

    Derevi, Empyrial Tactician

    Creature combo deck utilizing Derevi's untap ability and flicker effects to generate infinite mana and value, aiming for an infinite combo finish.

  • Kefka, Court Mage // Kefka, Ruler of Ruin

    Kefka, Court Mage

    Midrange Grixis deck that generates massive card advantage through Kefka’s abilities, winning with fast combo lines including Underworld Breach and Thassa's Oracle.

  • Tinybones, Bauble Burglar

    Tinybones, Bauble Burglar

    Mono-black discard/disruption deck that gains advantage from opponents discarding cards, winning through combo finishers like Chain of Smog or Aetherflux Reservoir.

  • Glarb, Calamity's Augur

    Glarb, Calamity's Augur

    Salt control deck that uses Glarb's card advantage and surveil mechanics to police the table and control resources, aiming for combo wins with Thassa's Oracle or Aetherflux Reservoir.

  • Kinnan, Bonder Prodigy

    Kinnan, Bonder Prodigy

    Mana ramp deck focused on generating infinite mana and filtering it into powerful threats or combo finishes, utilizing elves and artifacts to accelerate mana production.

Gameplay Insights

  • 1

    Malcolm/Vial Smasher’s loop with Glint-Horn Buccaneer to ping opponents and generate treasures created a dominant infinite damage and mana engine that led directly to victory.

  • 2

    Mindbreak Trap was a critical counterspell that disrupted Rograkh’s attempts to establish board presence by exiling The One Ring, a key component of his strategy.

  • 3

    Tinybones' discard synergy combined with Windfall effectively crippled opponents’ hands, allowing the deck to capitalize on discard triggers and gain a significant advantage.

  • 4

    The use of early mana rocks and fast mana sources like Ancient Tomb, Lion's Eye Diamond, and Volcanic Island accelerated all decks’ game plans, making early turns pivotal.

  • 5

    Players leveraged card advantage engines such as Mystic Remora and Kefka’s draw triggers to maintain resources in the face of heavy disruption and fast combo threats.

  • 6

    The interaction of multiple combos and disruption spells created a dynamic meta where timing and sequencing of plays were crucial to prevent opponents from assembling their combos.

Notable Cards

  • Glint-Horn Buccaneer

    Glint-Horn Buccaneer

  • Ragavan, Nimble Pilferer

    Ragavan, Nimble Pilferer

  • Thassa's Oracle

    Thassa's Oracle

  • Mindbreak Trap

    Mindbreak Trap

  • Windfall

    Windfall

  • Bloodchief Ascension

    Bloodchief Ascension

  • Lion's Eye Diamond

    Lion's Eye Diamond

  • Vampiric Tutor

    Vampiric Tutor

  • Grim Monolith

    Grim Monolith

  • Mana Vault

    Mana Vault

  • Treasure Vault

    Treasure Vault

  • Chain of Smog

    Chain of Smog

  • Aetherflux Reservoir

    Aetherflux Reservoir

Gameplay Summary

The first game featured a high-powered multiplayer match with Malcolm/Vial Smasher, Rograkh/Silas Renn, Derevi, and Kefka.

Malcolm/Vial Smasher aimed for a fast pirate combo finish, leveraging cards like Ragavan and Glint-Horn Buccaneer to generate treasures and damage triggers.

A key turning point was when Malcolm/Vial Smasher assembled a loop with Glint-Horn Buccaneer to ping all opponents repeatedly while generating treasures, eventually drawing the entire deck to cast a fast win with Thassa's Oracle.

Rograkh/Silas Renn played aggressively with early commander drops and disruption but was stymied by timely Mindbreak Trap responses and pressure from Malcolm’s combo.

Derevi tried to set up infinite mana combos with flicker effects but was overshadowed by the explosive pirate synergy.

Kefka generated card advantage but couldn’t keep up with the rapid tempo.

Malcolm/Vial Smasher’s ability to generate infinite value and trigger damage repeatedly proved decisive. In the second game, Malcolm/Vial Smasher teamed up with Tinybones, Glarb, and Kinnan.

Tinybones focused on discard synergy and disruption, leveraging Windfall and discard triggers to clear opponents’ hands, while Malcolm/Vial Smasher continued applying early pressure and treasure generation.

Glarb’s salt control and Kinnan’s infinite mana potential created a tense stalemate.

A pivotal moment was a Windfall cast by Malcolm/Vial Smasher that forced everyone to discard and redraw, heavily impacting Dan and Tyler’s hands while enabling Tinybones to capitalize on discard triggers.

Malcolm’s aggressive tempo with treasure generation and fast mana rocks kept the pressure on.

The game underscored the importance of disruption and resource denial alongside combo potential in competitive multiplayer formats.

Watch on YouTube