Deck Strategies
Felix Five-Boots
This deck focuses on combat damage triggers, using small evasive creatures to deal damage and draw cards. The strategy is reminiscent of Edric, Spymaster of Trest's playstyle.
Kirri, Talented Sprout
Kirri's deck revolves around generating plant tokens and growing them into substantial threats on the battlefield.
Vihaan, Goldwaker
Vihaan's strategy involves generating treasure tokens and transforming them into vigilant and hasty assassins to apply pressure on the opponents.
Eris, Roar of the Storm
Eris focuses on casting multiple spells to reduce their casting cost and generate threats on the battlefield. The deck also involves dumping spells into the graveyard for further interactions and advantages.
Gameplay Insights
- 1
The early game Pongify on Brina, the Demagogue was a key play, indicating the players' awareness of the potential threats and their readiness to respond.
- 2
The use of Oblivion Sower presented an interesting dynamic in the game, interacting with the opponent's library and potentially disrupting their plans.
- 3
Vihaan's deployment hinted at a shift in the gameplay, with a possible influx of assassin tokens from treasure tokens in the upcoming turns.
Notable Cards
Sol Ring
Pongify
Three Visits
Oblivion Sower
Summary
The game kicked off with the players showcasing their alternate commanders: Felix Five-Boots, Kirri, Talented Sprout, Vihaan, Goldwaker, and Eris, Roar of the Storm. Early game featured some regular plays like land drops and ramping up with cards like Sol Ring and Three Visits. The players started to bring out their commanders and set up their strategies. Notably, a Pongify was used to check Brina, the Demagogue, turning it into an ape. Meanwhile, Vihaan was brought onto the field, hinting at a treasure-focused strategy. The game also saw the use of Oblivion Sower, presenting an interactive play with the opponent's library.