Deck Strategies
Sisay, Weatherlight Captain
This deck is a nonlinear Tempo deck that adapts to the table's state. It tutors up different legendary permanents to react to different situations or progress its game plan.
Lotho, Corrupt Shirriff
A control deck that focuses on disrupting opponents' strategies while gaining value from casting spells.
Zur the Enchanter
This deck seeks to control the game by fetching key enchantments directly onto the battlefield.
Tawnos, Solemn Survivor
A deck that leverages artifacts and seeks to generate value by copying activated abilities of artifacts.
Kenrith, the Returned King
A flexible deck that can adapt to the game's state, using Kenrith's abilities as needed to gain advantage.
Gameplay Insights
- 1
Matt's Toxic Deluge play was a game-changing moment that equalized the board state and altered the progression of the game.
- 2
Drakeโs massive turn with Zur the Enchanter and Necropotence showcased the power of card advantage and resource utilization.
- 3
Zeb's use of Forbidden Orchard to fuel his spells while providing opponents with spirits was a clever way to balance the need for mana and the risk of giving opponents creatures.
- 4
The strategic use of counterspells throughout the games showcased the importance of timing and threat assessment in a multiplayer Commander game.
- 5
The gameplay highlighted how each player adapted their strategies based on the evolving board state and threat assessment, demonstrating the dynamic and interactive nature of Commander format.
Notable Cards
Toxic Deluge
Necropotence
Forbidden Orchard
Mystic Remora
Dance of the Dead
Summary
This compilation provided an exciting showcase of strategic plays and surprising comebacks across multiple games. In the initial games, a defining moment was when Matt cast Toxic Deluge, wiping the board clean. As the games progressed, Drakeโs Zur the Enchanter shone with a staggering turn involving Necropotence and a flurry of spells, only to fall due to Zeb's extort strategy. Zeb's Lotho, Corrupt Shirriff also had a significant impact on the games, utilizing a Forbidden Orchard to cast spells while providing opponents with spirits. The match was filled with strategic counterspells, aggressive plays, and resourceful use of each commander's unique abilities.