Deck & Commander Strategies
Codie, Vociferous Codex
A proactive Ad Nauseum storm deck that uses Codie to generate flexible mana and storm count, enabling explosive spell chains to dig for combo pieces and finish the game quickly.
Niv-Mizzet, Parun
A reactive combo-control deck that leverages Niv-Mizzet’s card draw and damage triggers alongside counterspells and disruption to grind out value and combo off for a win.
Rigo, Streetwise Mentor
A midrange extra-turns deck that aims to assemble infinite turn combos, generating value from spells and combat damage to close out the game.
Tymna the Weaver / Tana, the Bloodsower
A midrange creature combo deck focusing on toolbox creatures and combo pieces, utilizing tutors and interaction to set up synergistic infinite combos or overwhelming board states.
Gameplay Insights
- 1
Using Codie’s ability to generate mana and increase storm count allowed the Ad Nauseum player to chain multiple spells efficiently, maximizing the chance of finding combo pieces.
- 2
The timely casting of Thalia, Guardian of Thraben significantly hindered the speed of the storm player by taxing noncreature spells, forcing them to adapt their sequencing.
- 3
Counterbalance was used effectively to tax opponents’ critical spells, forcing them to find alternate routes or spend extra mana to avoid disruption.
- 4
Veil of Summer was cast preemptively to protect key spells from counterspells, ensuring crucial combo turns could proceed.
- 5
Players carefully managed their life totals and mana resources, balancing aggression with the need to maintain board presence and interaction.
- 6
The use of rituals and mana rocks like Jeweled Lotus and Soul Ring accelerated storm and combo decks towards their win conditions, highlighting the importance of early mana ramp in cEDH.
- 7
Discard and draw spells such as Windfall caused significant hand disruption, forcing players to adapt their plans mid-game.
Notable Cards
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Codie, Vociferous Codex
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Jeweled Lotus
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Thalia, Guardian of Thraben
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Counterbalance
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Veil of Summer
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Windfall
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Bloodstained Mire
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Noble Hierarch
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Dockside Extortionist
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Tainted Pact
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Underworld Breach
Gameplay Summary
The game unfolded as a tense and interactive cEDH multiplayer match featuring four distinct decks.
Early turns saw players setting up mana bases and deploying key creatures and artifacts, such as Bloodstained Mire, Noble Hierarch, and Jeweled Lotus, while also establishing disruption elements like Thalia, Guardian of Thraben and Counterbalance.
The proactive Ad Nauseum deck piloted by Mod Anon leveraged its commander Codie, Vociferous Codex, to generate mana and storm count, attempting to chain spells like Windfall and Gamble to dig for combo pieces.
Meanwhile, Shauna’s Niv-Mizzet, Parun deck focused on reactive control and card advantage, using spells like Veil of Summer to protect key plays and Counterbalance to keep opponents in check.
Dylan's Tymna and Tana Blood Pod aimed to assemble creature combos with toolbox tutors and interaction, while Kai’s Rigo Nexus deck looked for infinite turn combos, setting the stage for a combat finish.
Notable moments included the casting of disruptive permanents that slowed down combos, strategic use of mana rocks and rituals to ramp explosively, and tight sequencing around storm count and mana usage.