Cards & Treasures - Cedh Gameplay - Prosper Vs Hofri Vs Godo Vs Tymna Sakashima thumbnail Blurred backdrop thumbnail
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Cards & Treasures - Cedh Gameplay - Prosper Vs Hofri Vs Godo Vs Tymna Sakashima

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Commanders featured in this Gameplay Reviewed & Verified

Decklists

Deck & Commander Strategies

  • Prosper, Tome-Bound

    Prosper, Tome-Bound

    Generate card advantage and treasures by exiling cards, then assemble a Doomsday pile to draw a large number of cards and find a combo finish.

  • Godo, Bandit Warlord

    Godo, Bandit Warlord

    Ramp mana quickly using treasures and equipment synergy to assemble a lethal combo with Hammer of Nazahn and Argentum Armor, defeating opponents with combat damage.

  • Sakashima of a Thousand Faces Tymna the Weaver

    Tymna the Weaver / Sakashima of a Thousand Faces

    Gain card advantage through combat damage with Tymna and steal or copy powerful creatures with Sakashima, aiming for value and infinite turns to out-resource opponents.

  • Hofri Ghostforge

    Hofri Ghostforge

    Leverage ETB and death triggers with creatures and tokens, using fast mana and the Kiki combo as a backup win condition while controlling the board.

Gameplay Insights

  • 1

    Ivan's explosive treasure generation with Dockside Extortionist quickly accelerated Godo's combo setup, demonstrating the power of treasure tokens in cEDH.

  • 2

    Alderaan's decision to use Rapid Hybridization on Godo's equipped creature effectively disrupted a key combo piece, buying time for other players.

  • 3

    Hidden Planet's Prosper utilized a large Doomsday pile combined with Necropotence to draw an overwhelming number of cards, showcasing the deck's unique approach to advantage.

  • 4

    Davo's use of Dualcaster Mage and Hofri's resurrection ability to remove Hidden Planet at a critical moment highlights the importance of interaction and timing in cEDH.

  • 5

    Players frequently chose not to pay Smothering Tithe's tax, leading to significant treasure generation for opponents, which accelerated the game's pace dramatically.

  • 6

    The interplay between value engines and combo lines emphasized the balance between setting up wins and disrupting opponents in competitive Commander.

Notable Cards

  • Dockside Extortionist

    Dockside Extortionist

  • Hammer of Nazahn

    Hammer of Nazahn

  • Argentum Armor

    Argentum Armor

  • Rapid Hybridization

    Rapid Hybridization

  • Necropotence

    Necropotence

  • Tainted Pact

    Tainted Pact

  • Demonic Tutor

    Demonic Tutor

  • Dualcaster Mage

    Dualcaster Mage

  • Smothering Tithe

    Smothering Tithe

  • Faithless Looting

    Faithless Looting

  • Solemn Simulacrum

    Solemn Simulacrum

Gameplay Summary

The game began with all four players quickly establishing their mana bases and early board presence.

Prosper, Tome-Bound leveraged his unique ability to exile cards and generate treasures, enabling him to assemble a Doomsday pile and draw a large number of cards.

Hofri Ghostforge focused on value through ETB and death triggers, utilizing tokens and the Kiki combo as a backup plan.

Godo, Bandit Warlord emphasized mana ramping and equipment synergy, aiming to assemble a lethal combo with Hammer of Nazahn and Argentum Armor.

Tymna the Weaver paired with Sakashima of a Thousand Faces worked on stealing opponents' creatures and generating value with infinite turns and creature copies. Key turning points included Ivan's explosive Dockside Extortionist into Godo combo, which generated a massive amount of treasures and mana, only to be temporarily thwarted by Alderaan's timely Rapid Hybridization.

Meanwhile, Hidden Planet's Prosper executed a high-impact Doomsday combo, drawing 37 cards and flooding the board with resources.

However, Hidden's win attempt was disrupted when Davo used Dualcaster Mage and Hofri's resurrection ability to remove him from the game.

The game featured intense treasure generation and resource trading, with players balancing aggressive combos against defensive plays.

Ultimately, the interactions between Hofri's value engine and Godo's equipment-led combos defined the midgame, while Prosper's Doomsday pile threatened to close out the game until it was dismantled.

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