Deck Strategies
Tovolar, Dire Overlord
Utilizes the day/night mechanic to transform werewolves into powerful attackers, producing a swarm of creatures that can overwhelm opponents with combat damage.
Bello, Bard of the Brambles
Focuses on a combat-heavy deck that turns creatures into stompy threats using enchantments, equipment, and combat synergies to crush opponents through aggressive attacks.
Siona, Captain of the Pyleas
Aims to win through an infinite combo involving enchantments and card draw, supported by enchantress effects to assemble combo pieces and maintain card advantage.
Sisay, Weatherlight Captain
Builds around legendary creatures and equipment, growing Sisay large while using legendary synergies to control the board and deliver powerful combat phases.
Gameplay Insights
- 1
The Tovolar player’s focus on naming 'human' on lands like Secluded Courtyard to benefit werewolf tribal synergies was a clever strategic choice.
- 2
Bello’s early commitment to enchantment and equipment synergy, such as casting Tenza, Goto's Mall and Rancor, helped establish a strong aggressive board presence.
- 3
Siona’s use of multiple enchantress creatures to draw cards and find combo pieces demonstrated a well-tuned approach to assembling her win condition without overextending.
- 4
Sisay’s decision to ramp and cast multiple legendary creatures early laid the groundwork for a powerful mid-game, leveraging the legendary matters theme effectively.
- 5
Players carefully managed mana and board state to balance aggression and defense, with combat phases being pivotal moments for board control and damage output.
Notable Cards
Rancor
Birds of Paradise
Decanter of Endless Water
Arcane Signet
Gatstaf Shepherd // Gatstaf Howler
Summary
The game began with players establishing their mana bases and early board presence, with ramp spells like Soul Ring and mana dorks being played to accelerate into their strategies. Tovolar, Dire Overlord focused on deploying werewolves and leveraging their day/night mechanic to transform them into powerful attackers. Bello, Bard of the Brambles took a combat-centric approach, turning creatures into aggressive threats with stompy synergies and equipment like Tenza, Goto's Mall to enhance legendary creatures. Siona, Captain of the Pyleas aimed to assemble an infinite combo to win the game, using enchantress effects and card draw to find key combo pieces. Sisay, Weatherlight Captain sought to grow her commander big and utilize the legendary matters theme to dominate the board. Key moments included Tovolar’s player carefully managing the day/night cycle to trigger werewolf transformations, which increased the pressure on opponents. Bello's use of enchantments and combat tricks made her creatures formidable attackers early on, setting a strong tempo. Siona's deck showed signs of combo assembly through enchantress triggers and card advantage, while Sisay's player focused on casting legendary creatures and equipping them for impactful combat phases. The interaction between aggressive creature strategies and combo potential created tension, with players keeping an eye on board wipes and removal to disrupt the infinite combo attempts and large creature swarms. Ultimately, the game revolved around managing the board state through combat and enchantment synergies while racing to establish a decisive win condition.