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Pramikon vs Felix Five Boots vs Kenrith vs Urza, Chief Artificer EDH / CMDR game play

MTG Muddstah

Commanders featured in this video Reviewed & Verified

Decklists

Deck Strategies

  • Urza, Chief Artificer

    Urza, Chief Artificer

    The Urza deck relies on generating a large number of artifacts to power up its creatures, particularly Master of Ethereum and Filigree Attendant. The deck also uses Mystic Forge to generate card advantage.

  • Pramikon, Sky Rampart

    Pramikon, Sky Rampart

    The Pramikon deck uses its commander's attack direction restriction to control the game's combat phase, while also playing disruptive spells such as Leadership Vacuum and Insurrection to turn the game in their favor.

  • Felix Five Boots

    The Felix Five Boots deck uses unblockable creatures equipped with powerful artifact weapons, such as Sword of War and Peace, to deal significant damage to a single opponent. Strixhaven Stadium is also a key win condition.

  • Kenrith, the Returned King

    Kenrith, the Returned King

    The Kenrith deck is a Gates-focused deck that uses cards like Hold the Gates and Crackling Perimeter to take advantage of its many Gate lands. It also uses Kenrith's versatile abilities to adapt to various game situations.

Gameplay Insights

  • 1

    The Pramikon player's decision to cast Leadership Vacuum on themselves was a key strategic move that opened up the Felix Five Boots player to attacks.

  • 2

    The Felix Five Boots player's consistent attacks on the Kenrith player, taking advantage of Pramikon's attack direction restriction, was a major factor in Kenrith's early elimination.

  • 3

    The Urza player's attempt to eliminate the Felix Five Boots player was thwarted by Bedlam, which made the large attacking force unblockable.

  • 4

    The Pramikon player's use of Eon Engine to reverse the turn order, followed by casting Insurrection, was a game-changing move that led to their victory.

Notable Cards

  • Sword of War and Peace

    Sword of War and Peace

  • Leadership Vacuum

    Leadership Vacuum

  • Insurrection

    Insurrection

  • Strixhaven Stadium

    Strixhaven Stadium

  • Mystic Forge

    Mystic Forge

  • Crackling Perimeter

    Crackling Perimeter

  • Hold the Gates

    Hold the Gates

Summary

The game started off fairly evenly, with each player setting up their boards and ramping their mana. The Felix Five Boots player was the first to deal significant damage, consistently sending an unblockable, Sword of War and Peace-equipped Slither Blade at the Kenrith player, taking advantage of the Pramikon's attack direction restriction. This resulted in Kenrith being the first to be eliminated from the game. With Kenrith out, the Felix Five Boots player became the main target. A key turning point was the casting of Leadership Vacuum by the Pramikon player, which returned their commander to the command zone and opened up attack options. The Urza player was then able to swing a massive attack at the Felix Five Boots player but failed to eliminate them due to Bedlam making their creatures unblockable. Finally, the Pramikon player used Eon Engine to reverse the turn order, then cast Insurrection, taking control of all creatures on the board and swinging for the win.

Description

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Decklists available on Moxfield (Moxfield.com): Pramikon: www.moxfield.com/decks/lihFBQ5k0Ea2TibJePIJgw Felix Five Boots: www.moxfield.com/decks/Axwft1e8Nkquk88wSKFa7A Kenrith: www.moxfield.com/decks/OEcgAO9hukmKz4YqU1KSBw Urza, Chief Artificer: www.moxfield.com/decks/dXvsZEx6pUiHqQFAAgdA4g

►This game was filmed in my studio space!