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Sonic the Hedgehog Commanders | Commander VS | Magic: the Gathering Gameplay

SCG Commander


Commanders featured in this Gameplay Reviewed & Verified

Deck & Commander Strategies

  • Dr. Eggman

    Dr. Eggman

    Leverages villainous choice to force opponents to discard or cheat out construct robots and vehicles, gaining card advantage and board presence to control the game.

  • Knuckles the Echidna

    Knuckles the Echidna

    Aggressively generates treasure tokens through combat damage with double strike and haste, aiming to control 30 or more artifacts to win the game outright.

  • Sonic the Hedgehog

    Sonic the Hedgehog

    Utilizes haste and flash creatures enhanced with +1/+1 counters and treasure token generation when damaged to accelerate mana and maintain constant pressure.

  • Shadow the Hedgehog

    Shadow the Hedgehog

    Focuses on drawing cards when creatures with haste or flash die, while casting spells with split second enabled by artifact mana to disrupt opponents and stay ahead.

Gameplay Insights

  • 1

    Treasure token generation was pivotal for accelerating artifact synergies, especially for Knuckles' win condition based on artifact count.

  • 2

    The haste and flash synergy across Sonic and Shadow's decks created a fast-paced combat environment that rewarded aggressive play and quick threats.

  • 3

    Dr. Eggman's villainous choice repeatedly pressured opponents to discard or allow powerful constructs and vehicles to enter the battlefield, influencing resource management decisions.

  • 4

    Shadow's ability to draw cards when creatures with haste or flash die provided resilience against board wipes and maintained hand advantage.

  • 5

    Players had to carefully time their plays to maximize the value of +1/+1 counters on haste and flash creatures, as well as manage triggers during combat.

  • 6

    The interaction of multiple commanders with artifact mana enabled casting spells with split second, allowing disruption and protection from counterspells.

Notable Cards

  • Knuckles the Echidna

    Knuckles the Echidna

  • Sonic the Hedgehog

    Sonic the Hedgehog

  • Shadow the Hedgehog

    Shadow the Hedgehog

  • Dr. Eggman

    Dr. Eggman

  • Liliana's Caress

    Liliana's Caress

  • Ragavan, Nimble Pilferer

    Ragavan, Nimble Pilferer

  • Exotic Orchard

    Exotic Orchard

Gameplay Summary

The game featured a fast-paced battle among four commanders themed around Sonic the Hedgehog characters, each showcasing unique mechanics that emphasize speed, treasure generation, and artifact synergies.

Early gameplay saw aggressive board development and quick exchanges of damage, with Knuckles focusing on creating treasure tokens through combat damage and aiming for a massive artifact count to win.

Sonic boosted creatures with flash or haste, generating treasure tokens when those creatures took damage, enabling resource acceleration.

Shadow leveraged a draw engine triggered by the death of creatures with haste or flash and gained split second on spells when mana from artifacts was used, accelerating spellcasting and disrupting opponents.

Dr. Eggman, as the villain, applied pressure by forcing opponents to discard or allowing him to cheat out constructs or vehicles, adding a threat of constant card advantage and board presence. Key turning points included the establishment of treasure token generation, which fueled the artifact-based win condition of Knuckles.

The interaction of haste and flash creatures with counters and triggered abilities created a dynamic combat environment, where managing tempo and resources was critical.

The villainous choice mechanic from Dr. Eggman pressured opponents to make difficult decisions, shaping the flow of the game.

The players’ strategic use of haste and artifact synergies, combined with continuous card draw and disruption, led to a tightly contested match centered around outpacing opponents and leveraging treasure tokens to execute their plans.

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